CSGO_Internal
A partially outdated CS:GO training base / internal for personal use.
Compile modes
- Dev -> Used for internal testing, but shouldn't be used for official use.
- Debug -> The mode you want to use for debugging crashes, etc.
- Release -> The mode you want to compile in for official use.
How to build
- Open CSGO_Internal.sln
- Select the build type at the top. (Debug, Dev, Release)
- Select "Build" and "Build Solution", or, CTRL + SHIFT + B
- A "Build" directory will be created. The module is in that directory.
How to use
- Use any injector to load the DLL. It supports ManualMap or LoadLibrary.
Features
- Basic, safe to use VMT hooking library. (EasyVMT)
- Example bunnyhop.
- Example fog removal by hook.
- Various CSGO virtual function hooks.
- Stable, easy to use configuration system.
Side note
I was going to update the code and have everything nice and clean, but I don't have much time to do so, and stopped playing CS:GO. Some stuff is unoptimized, but is stable. If you'd like to clean it up, feel free.
Media
Credits
- Panguins
- Phage (ph4ge)
- llama
- designer1337 (For some utilities)
- And any possible others