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Augmented Reality Tagging System Mobile Application
When the user has already scanned an anchor, we should have it cached so that the request to the server doesn't have to happen.
Using ARToolkit samples display the content from the server in an AR fashion.
Simplify the flow on the Android app to scan the QR code and display the content
Polish the UI.
We have two options:
Deal with the data returned from #3
Prototype an Activity using ARToolKit to make sure it will do what we need - further planning and research will be done after this
We talked about making a different / fancy main page with an image of our app being used.
Ed - Make image
Devin - Implement image using this method: https://cloud.githubusercontent.com/assets/10520771/16777927/8bb34f3a-4820-11e6-83cf-785d34330ab0.png
When the user sees the AR content, the content stays on the page even though the anchor has gone away.
After #2 is complete:
This many just be my phone but sometimes the AR content sticks to the edges of my screen when I move it side to side. Even when the anchor is on the screen
We are displaying images, but we also need to display text aswell.
I'd imagine that a 2D plane is drawn, some color is applied and the text applied to the plane.
OR
have the text as an image, and display it in the same way as the images.
When the user opens the app, their camera should open.
There is no need for any of the camera functions (like capture, record video, etc...)
On the web side, we will be creating anchor tags with qr codes in them, update the anchor image in the android app to match.
Prototype using ARToolKit samples and get the armovie sample working
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