chess-2.0's People
chess-2.0's Issues
Check if pawn move is valid
Game board will include where all pieces are, board size etc. Determine if a move to a given position is valid given the current game board's state and the units position/abilities.
- Return true if pawn move is valid
Create javafx entry point to launch application
GameSummary class needs a summary message
REQUIRES this ticket to be completed first(#2 (comment))
- Generate and return a neatly formatted string that gives the summary of a chess game.
Update readme with more in-depth instructions on using git
Position needs properties, construcor and accessors
- Write the position class with properties to represent a location on a chess board.
- Should use values to indicate row and column of the board. Row 0, column 0 is the top left of the board
Check if bishop move is valid
Game board will include where all pieces are, board size etc. Determine if a move to a given position is valid given the current game board's state and the units position/abilities.
- Return true if bishop move is valid
Check if rook move is valid
Game board will include where all pieces are, board size etc. Determine if a move to a given position is valid given the current game board's state and the units position/abilities.
- Return true if rook's move is valid
Check if king move is valid
Game board will include where all pieces are, board size etc. Determine if a move to a given position is valid given the current game board's state and the units position/abilities.
- Return true if king's move is valid
Update chess piece position
- Use setter to update position of a chess piece
Check a queen move is valid
Game board will include where all pieces are, board size etc. Determine if a move to a given position is valid given the current game board's state and the units position/abilities.
- Return true if queen's move is valid
GameSummary class needs properties, constructor and accessors
- Create properties
- Create constructor
- Generate accessors
Player class needs properties, constructors and accessors
- Add properties including player first name, last name and a nickname
- Add a constructor
- Generate setters / getters
Check if knight move is valid
Game board will include where all pieces are, board size etc. Determine if a move to a given position is valid given the current game board's state and the units position/abilities.
- Return true if knight's move is valid
GameBoard class needs to generate grid names
- Complete method to generate grid location names e.g. A1, A2, A3, B1...
- See comments in method for more details
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