453-a1's Introduction
CPSC453 - Assignment 1 NAME: Jeremy mah UCID Number: 10053908 Tutorial Section: T/Th @ 2pm === 1. EXECUTION: === To compile the program, on the terminal enter the following commands: qmake -project QT+=widgets qmake make To run the program, on the terminal enter the following command: ./a1 === 2. PROGRAM USE: === Cookie cutter of assignment specs. All functionallity is in and no bonus features. == 3. ALGORITHMS and DESIGN DECISIONS: === Despite suggestions I used both vbos and vaos. The game instance is created and kept within Window object. (wireframe still has colour because specs didn't say it couldn't!) All transformations and drawing are kept/called from within Renderer.paintGL(). User input handled in Window, drawing related stuff in Renderer. === 4. FILES SUBMITTED: === <unmodified> main.cpp game.h game.cpp <modified> renderer.h renderer.cpp window.h window.cpp === 5. PROGRAM ASSUMPTIONS: === Tested in the graphics lab in MS 239 === 6. DECLARATION AND IMAGE PERMISSION: === __ I have read the regulations regarding plagarism. I affirm with my initials that I have worked on my own solution to this assignment, and the code I am submitting is my own. <Mark with an X if desired. No marks will be deducted either way> X_ I grant the instructor and/or TAs permission to use images submitted and/or assignment screenshots for future CPSC453 courses. X_ If permission has been granted above, I would prefer the images to remain annonymous. <Otherwise credit will be given, as is due> __
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