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bl2sdk_mods's Issues

BadassBounties in Multiplayer?

Is this possible? I'm using the mod with my friend but it seems that it doesn't count any of the progression for the bounties for him (non-host). It's a really cool and fun mod but this kinda kills it for me unfortunately.

BSABT doesn't stay active

Hello!
Thanks for your awesome contributions to the Borderlands modding community.
I love the BSABT mod but sadly I have to activate it manually each time I start the game.
It doesn't stay active like all the other mods. What could be the reason for that?
Is this a bug?

BL2 Eternal Varkid Glory Kill Fatal Error

When a Varkid pods and I kill it whilst its podded with BL2 Eternal enabled the game gives me a Fatal Error and closes the game. It works perfectly fine without BL2 Eternal enabled. After some testing this only seems to happen after I shoot the pod with a Double Penetrating Unkempt Harold, any other weapon is fine.
image

BL2 eternal missing texture

Frequently when i kill enemies there will be a checkered missing texture on the floor or other areas, am i missing a mod for textures?

Pokelands npc is counted as enemy

Certain parts of the game require all enemies to be killed
before proceeding, I find that if there are any npc that are still alive that the scripted event will not proceed.
For example escorting Claptrap to his ship you have to
kill all the bandits before Claptrap moves to the stairs
and tells you to find the elevator control.
If you have any active npc here he will not proceed.
It seems as though the game will only recognise the player and co-op players, but counts npc spawned with the pokeball as enemies

Is there any way to remove or kill an npc after spawning it?

Nothing shows up?

Upon hitting the keybind to open the editor, nothing happens aside from the game locking my mouse movement. I can walk around, sprint, jump, melee, shoot, but I can't move my cursor. If I press the bind again it goes back to normal.

Pokelands enemies not spawning

Hello, when I use the pokeball grenade to spawn
friendly npc, I find that normal enemies stop spawning
except for some scripted bosses. If I travel to another
map the enemies will spawn as expected

Map Loader issues Roguelands

Outside of raidbosses(which I may just have gotten lucky on), the map loader spawns me at the map entrance about 20% of the time instead of in the arena. It happens most during miniboss and normal boss fights or if its a scarlet DLC map(like 90% failure rate for those). It can be particularly awful if I havnt found a tina grenade mod yet for reliable nade jumps, or If its the sandman miniboss as its AWFUL getting into that arena from the outside now that the other exit is closed off. Ive given up on playing some characters due to the fact they dont have something to help them nade jump JUST for the sandman fight which I have not spawned inside of once. Golden Golem and Uranus fight have had the same issue but those are just drop downs instead of blocked off zones. I also have not seen whatever the end looks like as after I beat the ancient dragons, I load into the entrance of Hatreds Shadow then crash within 20 seconds(only done it twice so far so not the largest sample size). Straight to desktop with no error.

CVM: Scopes don't render with CVM enabled

Sniper scopes and other scopes that render an overlay on the screen don't render with the CVM mod enabled.

I believe that CVM is the mod causing this issue here, I had disabled every other mod that I could, disabling CVM does fix the scope issue. I'm running Python SDK Version 0.7.9 and the CVM mod from this repository.

Edit: I figured out how to use Github again and downloaded the old version of CVM, it looks like the scopes are working fine there.

Pizza fastball

I do not believe this works anymore, ive installed it properly and i cant see any difference

Download

I dont see how to download this

"Be Gone Out of Bounds Loot" crashes on Stanton's Liver (TPS) upon triggering

I triggered the mod "Be Gone Out of Bounds Loot" at the start of the Stanton's Liver map, then shortly after I passed the first bridge the game closed out on me. This happened 3 times in a row. Upon attempting to traverse the map again without triggering the mod, nothing happened.

My guess is that it crashes because you remove the Excalibastard from its location, then when you get closer you try to load the location but the weapon isn't there. Just a guess though. My badass rank also wasn't high enough to get the weapon, so there could have been a conflict in the programming there.

BL2Eternal: Coop Compatability

Dashing midair is beautiful and doing it with friends would also be beautiful.

Current patch is coop compatible, you dash forward and teleport back to where you left from. Fix needed desperately

How to download?

When I click the download link it just sends me to a website with the github raw code. Wtf am I supposed to do with thtat?

LootMarker not working

I installed the LootMarker mod, tried to use it, cant see it in the mods tab in bl2, Its in the right folder and I've tried reinstalling it, I made sure that my pythonSDK was properly installed and installed a few other SDK mods to make sure it was correctly installed, I even reinstalled it to no avail. Any help is appreciated, Thank you.

Pickup Message mod sometimes deletes a character

As the issue title states, sometimes the messages that pop up have a letter missing, its not on everything, seems loot is generally unaffected, but Complete is always just "Complet" and other things sometimes have a missing letter.
steamuserimages-a akamaihd

BL2 crashes

Im currently playing with the exodus mod and it says its compatible but everytime i launch the inventory editor it just crashes my games

BSABT: mod doesn't save current save/spawn location properly

idk why, but when i go save in the nearest place possible (like how you would save your respawn at the door in ore chasm in order to farm the Fibber quickly), it just takes me back to the nearest FT station instead, so i have to disable it in order to do that. the rest works like a charm, but this one thing is pretty annoying to put up with, so much so that i have to disable it in order to do it, as i'm in read-only farming at the moment. is there anything that could be done to fix it?

BL2Eternal: Crash when killing a rakk with an incendiary weapon

Can be avoid by disabling glory kill.

No useful logs in python-sdk.log, below is the error message from the popup when crashing, any clue on how to fix it?

Fatal error!

AK::MemoryMgr::GetPoolName() Address = 0x9ac27f   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
AK::MemoryMgr::GetPoolName() Address = 0x8fac35   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
AK::MemoryMgr::GetPoolName() Address = 0x6d6d0d   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
AK::MemoryMgr::GetPoolName() Address = 0x4e2e45   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
Address = 0xf9f5152  (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\ddraw.dll]
Address = 0xfa4443b  (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\ddraw.dll]
Address = 0xfa4451d  (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\ddraw.dll]
PyMethodDef_RawFastCallDict() Address = 0x7b47c2e6 (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\python37.dll]
PyObject_FastCallDict() Address = 0x7b47ba4d (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\python37.dll]
PyObject_Call_Prepend() Address = 0x7b47cbf9 (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\python37.dll]
PyMethod_New() Address = 0x7b47e89d (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\python37.dll]
PyObject_Call() Address = 0x7b47bdd2 (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\python37.dll]
PyType_Ready() Address = 0x7b4cb90a (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\python37.dll]
PyObject_FastCallKeywords() Address = 0x7b47bc9b (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\python37.dll]
PyEval_GetFuncDesc() Address = 0x7b522206 (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\python37.dll]
PyEval_EvalFrameDefault() Address = 0x7b51fa67 (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\python37.dll]
PyObject_Call() Address = 0x7b47be89 (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\python37.dll]
PyFunction_FastCallKeywords() Address = 0x7b47c127 (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\python37.dll]
PyEval_GetFuncDesc() Address = 0x7b5221ff (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\python37.dll]
PyEval_EvalFrameDefault() Address = 0x7b51fa88 (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\python37.dll]
PyEval_EvalCodeWithName() Address = 0x7b5211da (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\python37.dll]
PyFunction_FastCallDict() Address = 0x7b47c0ab (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\python37.dll]
PyObject_Call() Address = 0x7b47bd34 (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\python37.dll]
PyObject_CallObject() Address = 0x7b47ca68 (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\python37.dll]
Address = 0xf9efcb4  (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\ddraw.dll]
Address = 0xf9ff369  (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\ddraw.dll]
Address = 0xf9fc83c  (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\ddraw.dll]
Address = 0xfa001aa  (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\ddraw.dll]
Address = 0xf9e474a  (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\ddraw.dll]
Address = 0xf9e1733  (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\ddraw.dll]
Address = 0x3a4c10   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
AK::MemoryMgr::GetPoolName() Address = 0x4d378e   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
AK::MemoryMgr::GetPoolName() Address = 0x4dcf89   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
AK::MemoryMgr::GetPoolName() Address = 0x4d378e   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
AK::MemoryMgr::GetPoolName() Address = 0x4d6f1f   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
AK::MemoryMgr::GetPoolName() Address = 0x4e2e45   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
Address = 0xf9e1584  (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\ddraw.dll]
AK::MemoryMgr::GetPoolName() Address = 0x4e8503   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
AK::MemoryMgr::GetPoolName() Address = 0x8a263d   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
AK::MemoryMgr::SetPoolName() Address = 0x115098c  (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
AK::MemoryMgr::SetPoolName() Address = 0x10441a3  (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
AK::MemoryMgr::SetPoolName() Address = 0x1052657  (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
AK::MemoryMgr::GetPoolName() Address = 0x7daae6   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
AK::MemoryMgr::GetPoolName() Address = 0x4ee372   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
AK::MemoryMgr::GetPoolName() Address = 0x4f0488   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
AK::MemoryMgr::GetPoolName() Address = 0x772e9a   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
AK::MemoryMgr::SetPoolName() Address = 0xfdb17d   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
GetStackOwnerClass() Address = 0xe877b9   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
GetStackOwnerClass() Address = 0xe8ce9a   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
GetStackOwnerClass() Address = 0xe8cf9f   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
GetStackOwnerClass() Address = 0xe8d05c   (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
CreateAudioInputSourceParams() Address = 0x1406f57  (filename not found) [in E:\SteamLibrary\steamapps\common\Borderlands 2\Binaries\Win32\Borderlands2.exe]
BaseThreadInitThunk() Address = 0x76567ba9 (filename not found) [in C:\WINDOWS\System32\KERNEL32.DLL]
RtlInitializeExceptionChain() Address = 0x7783bd2b (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
RtlClearBits() Address = 0x7783bcaf (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
RtlClearBits() Address = 0x7783bcaf (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]

It crashes on snowmen dlc for some reason

The title explains all I was trying to play BL2 with the mod and for some reason whenever I kill a snowmen the game gives me a fatal error.
I'll list the mods I'm using since there might be a conflict that causes this:

mods
These + UCP 5.0.4

Mod does not show up in my mod menu in game

I have the mod manager downloaded and have enabled several mods, and have the BSABT mod unpacked in my binaries folder, like the other SDK mods that are active, yet for some reason BSABT does not show up in my mod menu and I can't activate it in game. I have recently started a new game, so does it show up later or is there another workaround? Thanks.

FirstPersonDriver not working on TPS

I have used this mod on Borderlands 2 without issue and enjoyed it. For some reason, I can't get the mod to work on The Pre-Sequel even though it is listed to work on it. I have disabled, re-enabled, deleted and, fresh installed but nothing worked. Thank you for your time and I hope to be able to use it.

BSABT - Some transitions throw error

When transitioning a level in a vehicle, and sometimes on foot, an error is thrown in the console:

AttributeError: 'NoneType' object has no attribute 'ExitPoints'

At:
C:\Program Files (x86)\Steam\steamapps\common\Borderlands 2\Binaries\Win32\Mods\BSABT\betterspawns.py(130): save_spawn_station
C:\Program Files (x86)\Steam\steamapps\common\Borderlands 2\Binaries\Win32\Mods\BSABT\betterspawns.py(35): hk_save_game

This occurs on foot for the northern transition from Three Horns Valley to Three Horns Divide.

I don't know how much of an issue this is, but it could return the wrong value to a hooked function.

BL2 Eternal making bosses disappear

when i was killing Jack and the Warrior, Jack got teleported into the lava just beside the exit to Eridium Blight.

and when the Warrior was at 15% hp, he dove into the lava and never came back up.
20220816225706_1

attached image is the current state im stuck in, i've reloaded the game 4 times and the result is the same

bounty mod with bl2 fix mod

whenever i turn in a bounty while the bl2fix mod is active i get no reward screen or anything. is there a way to fix that?

BL2 Eternal Electric Spike Shield Crash

I've noticed that when wearing an electric spike shield, upon being attacked by an enemy with BL2 Eternal on, the game fatally crashes. I'm sure it has to do with the electric effect that alerts the player to an enemy being able to be glory killed. Not sure if it's a conflict of mods, specifically BL2 exodus sdk or not.

LootMarker Mod lags when a legendary is droped

When a legendary weapon is droped, the menu is limited to 5 FPS and it reloads the game every time I press "Save and Quit".
PS: I use the Quickload Mod also, but it doesn't reload the game when I press "Save and Quit"

2 problem with Uber Post Processing

I really appreciate the tool you developed!
now i have 2 problem with “Uber Post Processing”
1.DOF unable to fully closed. i have turn off DOF in uber mod setting,but the loadscreen and aimsight still have DOF effect
2.can “Uber Post Processing” work without the control of borderland2's DOF switch.the DOF effect in BL2 is bad.
the “scene” and the “bloom” is excellent! but they all gone when i turn off BL2's DOF

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