Comments (2)
That is true, float3 * float3 is not supported by default. The rationale behind that back in the time was that point-wise multiplication is not a mathematically defined operation in linear spaces, and would possibly be a programming bug. There is a #define MATH_ENABLE_UNCOMMON_OPERATIONS
that you can enable at command line to enable float3 * float3.
See
Line 155 in 2940b99
Instead, by default the more explicit form oneFloat3.Mul(anotherFloat3)
is used, so to be explicit when point-wise multiplication is taking place.
In hindsight it is possible that no confusion would arise from enabling it by default, but back then that was the thinking.
from mathgeolib.
Thanks.
It's solved.
from mathgeolib.
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from mathgeolib.