Code and assignments
Info 290, UC Berkeley School of Information
This course looks at the “Internet of Things” (IoT) as the general theme of physical/real-world things becoming increasingly visible and actionable via Internet and web technologies. The goal of the course is to look top-down as well as bottom-up, to provide students with a comprehensive understanding of the IoT:
- By looking at a variety of real-world application scenarios of the IoT and diverse implemented applications, the various understandings and requirements of IoT applications become apparent. This allows students to understand what IoT technologies are used for today, and what is required in certain scenarios.
- By looking at a variety of existing and developing technologies and architectural principles, students gain a better understanding of the types of technologies that are available and in use today and can be utilized to implement IoT solutions.
- Finally, students will be given the opportunity to apply these technologies to tackle scenarios of their choice in teams of two or three, using an experimental platform for implementing prototypes and testing them as running applications. At the end of the semester, all project teams will present their completed projects.
This course is looking at technical and business aspects of the Internet of Things. There will be project groups that tackle projects looking at specific application scenarios. This is not primarily an implementation-focused course and different skill levels of programming are welcome, but some familiarity with programming is expected.