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idle_master's Issues

Error Setting Cookies, help ?

i configured settings.txt (correctly i suppose), and when i launch start.exe, i just got the eror "Error setting cookies". any idea why ? and what can i do to get more information for debug ?

List of VAC enabled games

A list of all VAC enabled games, that can be access through

http://store.steampowered.com/search/?snr=1_237_237__12&term=#sort_by=Released_DESC&category2=8&page=1

10
20
30
40
50
60
70
80
240
300
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360
440
469
500
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570
715
730
1200
1250
1753
2100
2400
4000
4920
6510
8171
10195
10196
14770
15630
16795
17410
17520
17700
17710
21970
29197
34432
35450
36025
39000
41074
42160
42700
42716
42719
42918
44350
45500
52125
54030
55100
55110
55203
58610
58643
58648
61700
61710
61730
63000
63004
63200
63500
63970
65800
70000
104900
115300
201070
202524
202970
204080
204080
204300
204303
204304
204305
204306
204307
204308
204309
204310
204311
204312
204314
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204319
208090
209160
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210932
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218843
218844
219092
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219640
221040
221100
222480
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223261
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223710
224260
225780
227100
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230880
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230890
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234770
234771
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235130
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251080
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252490
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256502
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256510
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271090
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281344
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286670
286671
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287540
292020
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295430
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296360
306890
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309871
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309990
309991
310100
310660
311660
319820
319821
322100
323130
324130
324830
324850
327340
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332240
333230
334080

error loading config file

hello my idle master is not working and it is saying error loaidng config file and i have no idea what to do if you have any ideas plz tell all of them to me

OSX crash on start.

Crashes out with the message below.

Finding games that have card drops remaining
No games have been blacklisted
Idle Master needs to idle 5 games
Traceback (most recent call last):
  File "<string>", line 169, in <module>
NameError: name 'games' is not defined

Game is not running

Idle master starts, logs to console that it is starting the game to idle, but doesn't open it.

Check for steam running when starting up

If you want to make your app more robust - when it is started it should check whether the steam process is running and give an error telling the user to start steam first (perhaps show an error that's steam isn't running and allow the user to press any key to try again).

Add new features

[strike] 1.I want this program installer setup not install at Appdata. [/strike]
2.Add refresh bottom to refresh card drop remaining (force check for who not want to wait 15 minute remaining)
3.Add previous bottom
4.Show what games want to idle (list:names of games)
5.Can select games want to idle
6.You can delete order
7.Anyone can make order games to idle

Thank,
Next idia and glitch will tell you in next updates

OSX build instruction

It would be nice to have build instruction for OSX binaries.
Those haven't updated since the first release and do not work properly (won't find games with card drop) anymore.
Thanks.

Idle master not recognizing new games.

Sorry if i overlooked something and this isn't considered a "bug" or i am at the wrong place (just noticed the neogaf forum)
Today i got the game Grimind which had cards added on october 28, so i run idle master and it doesn't find the game, it says 0 games have cards, so i checked my profile to see if there are indeed cards available and they are.

[edit] seems when i got Jazzpunk it has the same issue, and thus assume it will be for every new game.

From what i read on the neogaf forum my settings.txt might be wrong, and i did notice my sessionid was changed so i changed it too in settings.txt and everything should be correct again, but it isn't.
Until 2 days ago i still used it to get cards just fine, there has been nothing changed on my pc.

The remote name could not be resolved: 'steamcommunity.com'

Screenshot: http://i.imgur.com/jjiN3ik.jpg
Full error log as below.

See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.Net.WebException: The remote name could not be resolved: 'steamcommunity.com'
   at System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult)
   at System.Threading.Tasks.TaskFactory`1.FromAsyncCoreLogic(IAsyncResult iar, Func`2 endFunction, Action`1 endAction, Task`1 promise, Boolean requiresSynchronization)
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
   at IdleMaster.frmMain.<GetHttpAsync>d__7.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
   at IdleMaster.frmMain.<checkCardDrops>d__18.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.GetResult()
   at IdleMaster.frmMain.<tmrCardDropCheck_Tick>d__21.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__0(Object state)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18444 built by: FX451RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
IdleMaster
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Admin/AppData/Local/Apps/2.0/ECP1DZM6.E35/ARZL0LEK.RAZ/idle..tion_2608479b42bdf612_0000.0007_0525a93b1b94d71b/IdleMaster.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
Steamworks.NET
    Assembly Version: 5.0.0.0
    Win32 Version: 5.0.0
    CodeBase: file:///C:/Users/Admin/AppData/Local/Apps/2.0/ECP1DZM6.E35/ARZL0LEK.RAZ/idle..tion_2608479b42bdf612_0000.0007_0525a93b1b94d71b/Steamworks.NET.DLL
----------------------------------------
HtmlAgilityPack
    Assembly Version: 1.4.9.0
    Win32 Version: 1.4.9.0
    CodeBase: file:///C:/Users/Admin/AppData/Local/Apps/2.0/ECP1DZM6.E35/ARZL0LEK.RAZ/idle..tion_2608479b42bdf612_0000.0007_0525a93b1b94d71b/HtmlAgilityPack.DLL
----------------------------------------
Microsoft.mshtml
    Assembly Version: 7.0.3300.0
    Win32 Version: 7.0.3300.0
    CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.mshtml/7.0.3300.0__b03f5f7f11d50a3a/Microsoft.mshtml.dll
----------------------------------------
Microsoft.CSharp
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll
----------------------------------------
System.Dynamic
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll
----------------------------------------
Anonymously Hosted DynamicMethods Assembly
    Assembly Version: 0.0.0.0
    Win32 Version: 4.0.30319.18444 built by: FX451RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
System.Dynamic.DynamicAssembly
    Assembly Version: 0.0.0.0
    Win32 Version: 4.0.30319.18408
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll
----------------------------------------
Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

hours idle?

this is not issue but i didnt really know how to contact u...

can i use this to idle hours ?
like lets say csgo? can i idle it by modifying something in the settings ? i dont know anything in coding.

Problem finding all of the games i can collect cards in them

Hello,
i downloaded the idle-master and when i tried it i saw that it found 21 games that i can get cards from when i have 27 games that i can get cards from. are there some games that isn't supporting this or something? because cs:go is one of the 6 games it can't find and i really want some cards from that

And 1 more question:

  1. is there a way to make the program search for only the games i want without putting the others on the blacklist?

Not finding any games , something is going wrong

[ 11/25/2014 10:03:45 PM ] WELCOME TO IDLE MASTER
[ 11/25/2014 10:03:45 PM ] Finding games that have card drops remaining
[ 11/25/2014 10:03:48 PM ] No games have been blacklisted
[ 11/25/2014 10:03:48 PM ] Getting card values, please wait...
[ 11/25/2014 10:03:48 PM ] Idle Master needs to idle 0 games
[ 11/25/2014 10:03:48 PM ] Successfully completed idling process
Press Enter to continue...

That's what happens when I run start.exe , am I doing something wrong .. I don't know please tell me

Error reading badge page

I put in my session id and my login and when i run it, i get "Error reading badge page" anyone have a fix?

Feature Request: Allow silent exit

Please allow a silent exit of the application. I believe this should do it, by allowing a but I'm not sure.

commit 78f102ec14ec90a36d97788e9f75a0911bb477b2
Author: Efreak <>
Date:   Wed Oct 8 17:03:31 2014 -0700

    Allow silent exit


diff --git a/Releases/Linux/start.py b/Releases/Linux/start.py
index a8d33ac..5e3418d 100644
--- a/Releases/Linux/start.py
+++ b/Releases/Linux/start.py
@@ -249,4 +249,5 @@ for appID, drops, value in games:
    logging.warning(Fore.GREEN + "Successfully completed idling cards for " + getAppName(appID) + Fore.RESET)

 logging.warning(Fore.GREEN + "Successfully completed idling process" + Fore.RESET)
-raw_input("Press Enter to continue...")
\ No newline at end of file
+if not authData["autoquit"]:
+   raw_input("Press Enter to continue...")
\ No newline at end of file
diff --git a/Source/Idle Master/start.py b/Source/Idle Master/start.py
index a8d33ac..5e3418d 100644
--- a/Source/Idle Master/start.py   
+++ b/Source/Idle Master/start.py   
@@ -249,4 +249,5 @@ for appID, drops, value in games:
    logging.warning(Fore.GREEN + "Successfully completed idling cards for " + getAppName(appID) + Fore.RESET)

 logging.warning(Fore.GREEN + "Successfully completed idling process" + Fore.RESET)
-raw_input("Press Enter to continue...")
\ No newline at end of file
+if not authData["autoquit"]:
+   raw_input("Press Enter to continue...")
\ No newline at end of file

Steam parental

Seems like although the new update says it does not require steam parental .. the application does require it to search for games if not it kinda shows 0 games to find and skips em all

question

appreciate the program but why does it only idle one game at a time when its known you can idle more ?

Handle sleep interruption better.

It would be nice if the app let the user cancel the sleep by hitting a control-c and have the app check again for how many keys are remaining (instead of just sleeping again like it does now).

For instance, if the last card is being idled and I noticed the pop-up in steam for the new inventory item, it would be nice if I could hit control-c and immediately have the sleep aborted so that the idler would re-check and move to the next game.

I took a peek at your code, it looks like if you re-arranged it to check for drops before sleeping (which it should probably do anyways - it doesn't hurt anything and it's useful to the user to know how many cards are remaining before the first sleep), then control-c would let the user short-circuit the sleep (and recheck the cards remaining).

Not working

I don't get the second pop-up that shows the game is being idle'd... and it doesn't say i'm playing the game nor have I had 1 card drop in over 3 hours of idling.

Idle_master gets stuck

Sometimes idle_master gets stuck on sleeping or checking cards remaining. As you can see in the screenshot below it began again 12 hours later because I pressed space key...
possiblebug

In-game title and progress within titlebar

While idling I usually keep IM minimized. A small but useful feature would be to include the name of the game currently being idled in the titlebar, as well as the current progress (eg: Abyss Odyssey [5 remaining]).

This would allow the taskbar icon to be hovered upon to view the current status at a glance.

Also (separate question I realize), is there a way way to log all output to file? Couldn't find anything regarding this.

Booster Pack

Hello, i want to idle some game to get a booster pack, how to idle game that had no more card drop?

Family View error handliing

I think it would be good to include some error handling for Family View.
Right now if someone have Family View activated but for some reason forgot to enter steamparental or typed it wrongly, the parser throws an exception without any meaning for user with suggestion to use external parser.

I didn't manage to solve this problem yet. For some reason request returns NOTHING to python parser so I didn't find the way to read family view unlock message.

Maybe some ideas how to get rid of this problem?

Feature Request: Whitelist for New Badges?

So I've been wanting to set Idle Master up with all the Free To Play games and have it run down the list, but the newer build of Steam requires you to have opened a game before it gets listed on your Badge Page.

Is there a way with IdleMaster (or a new program) to tell Steam you're opening a game you haven't downloaded? And/or tell it you have downloaded the game? There are something like 150 FTP games with Trading Cards now. :p I really don't want to download, open, then delete them all. The bandwidth alone is prohibitive. :p

Feature Request: Re-check game list on finish

This is a minor convenience improvement, but it would've applied a couple of times to me now.

Theory is simple: When idle master runs out of its current list of games to idle, before finishing, fetch the game list again and check if new cards to idle have cropped up.

When running through a big batch of backlogged games, it happens that i'm adding new games from bundles while idle master runs, or old games get updated with cards (Zeno Clash, SpaceChem recently). I'll either have to restart idle master manually, or start it up again after it finished.

If this isn't too difficult to implement (not a coder, but i don't think it would be), i'd love to see this int he next version.

Skip list

Hey. Nice app you did here! There is one thing, not an issue... Is there any way to add for example a txt file where you can put appids that idle master will skip? it could be useful for games like F2Ps where card drops are only when you buy in-game stuff or for a particular game that someone would like to play and have the cards the "normal" way if you know what I mean. Great app man, keep up the good work!

Any way to farming?

Hello,

I have multiple accounts with the same game. Any way to get cards of teh same games as drop in all the account?

After logging in the throbber window shows forever

When logging in and hitting enter, the Steam login page will close and be replaced with a window with a throbber. This window stays open forever and you must close it then click the Sign In button again. Then it will open up the browser window again, this time bringing you to your profile, and then it will promptly close.

New version has bug from old one

Congrats on making it user friendly! Anyways to the issue. It doesn't support family view. You fixed that in the previous version, yet on this one you broke it.

Steam Card Drop Bug

I have experience a weird bug wherein a card drop was consumed without giving me a card. This happened when I was idling on Lucius.
lucius

0 games left to idle??!?

ok i a little confused now. i have idle-master V0.6+0.7 both worked but only for one game for 3 cards??!
i have over 40 games most all have trading cards. yet this doesn't seem to find the games or cards?
is there anything am doing wrong thanks

Run IdleMaster on Cent os

Hello. I have such a situation. I have a VPS on CentOS (64bit). Install all the dependencies for IdleMaster. When you start start.po error "Couldn't initialize Steam API" (which is 64 bit version - libsteam_api64.so). What could be the problem?

Idle_master won't detect my games

I had a lot of games in Steam that can drop trading card
and that cause my badges page consist of 2 pages.
ex: http://steamcommunity.com/id/xxxx/badges/?p=2

Idle master won't detect the games on the 2nd pages.
Whenever I run idle master and there is no card drop in badges page 1, It will reply "Idle Master needs to idle 0 games" Eventhough I have 10 games that still have cards drop remaining.

Feature request: Skip games with no time | Update Setup pdf?

Is it possible, or would it be possible to skip games that have no time on record for those that want to play the game first rather than have Idle Master get the cards for them?

In the meantime can the Setup/Install guide show how to use the 'blacklist' and find the AppIDs for different games?

Im do not have any cards

I really like idle steam master and it's so great, but I'm missing cards from badges because the idler is not enough, it takes a game and getting me 3 cards ut im still miss They other cards. Can I not do as the idler one game all the time until I want it to stop so I might get 2 cards each of a badge. Plz someone help me ?

GMail: [email protected]

"steam-idle has stopped working"

I get that error a minute after launching start.exe
But Idle Master is still working fine. I checked that I am still in-game. When I try to close the program via error message, I appear to not be in-game. Idle Master is open and "working".
I tried running start.exe with and without as administrator. I don't know what's wrong.

steam-idle crashing (Win7 Ultimate x64)

Data obtained from Event Viewer:
"Event 1000, Application Error"
Faulting application name: steam-idle.exe, version: 1.0.0.0, time stamp: 0x53d97352
Faulting module name: KERNELBASE.dll, version: 6.1.7601.18409, time stamp: 0x53159a86
Exception code: 0xe0434352
Fault offset: 0x0000c42d
Faulting process id: 0x94f4
Faulting application start time: 0x01cfb98bfa3dcffe
Faulting application path: C:\PROGRA1\IDLEMA1\steam-idle.exe
Faulting module path: C:\Windows\syswow64\KERNELBASE.dll
Report Id: 389ea1fb-257f-11e4-aed9-005056c00008

"Event 1026, .NET Runtime"
Application: steam-idle.exe
Framework Version: v4.0.30319
Description: the process was terminated due to an unhandled exception.
Exception Info: System.Net.WebException
Stack:
at System.Windows.Forms.PictureBox.Load()
at System.Windows.Forms.PictureBox.Load(System.String)
at steam_idle.frmMain..ctor(Int64)
at steam_idle.Program.Main(System.String[])

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