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dice's Introduction

DiceDB

DiceDB is a drop-in replacement of Redis with SQL-based real-time reactivity baked in.

Note: DiceDB is still in development and it supports a subset of Redis commands. So, please do not use it in production. But, feel free to go through the open issues and contribute to help us speed up the development.

How is it different from Redis?

  1. DiceDB is multi-threaded and follows shared-nothing architecture.
  2. DiceDB supports a new command called QWATCH that lets clients listen to a SQL query and get notified in real-time whenever something changes.

Get started

Using Docker

The easiest way to get started with DiceDB is using Docker by running the following command.

$ docker run dicedb/dice-server

The above command will start the DiceDB server running locally on the port 7379 and you can connect to it using DiceDB CLI and SDKs, or even Redis CLIs and SDKs.

Note: Given it is a drop-in replacement of Redis, you can also use any Redis CLI and SDK to connect to DiceDB.

Setting up

To run DiceDB for local development or running from source, you will need

  1. Golang
  2. Any of the below supported platform environment:
    1. Linux based environment
    2. OSX (Darwin) based environment
$ git clone https://github.com/dicedb/dice
$ cd dice
$ go run main.go

Setting up CLI

The best way to connect to DiceDB is using DiceDB CLI and you can install it by running the following command.

$ pip install dicedb-cli

Because DiceDB speaks Redis dialect, you can connect to it with any Redis Client and SDK also. But if you are planning to use the QWATCH feature then you need to use the DiceDB CLI.

Running Tests

Unit tests and integration tests are essential for ensuring correctness and in the case of DiceDB, both types of tests are available to validate its functionality.

For unit testing, you can execute individual unit tests by specifying the name of the test function using the TEST_FUNC environment variable and running the make unittest-one command. Alternatively, running make unittest will execute all unit tests.

Executing one unit test

$ TEST_FUNC=<name of the test function> make unittest-one
$ TEST_FUNC=TestByteList make unittest-one

Running all unit tests

$ make unittest

Integration tests, on the other hand, involve starting up the DiceDB server and running a series of commands to verify the expected end state and output. To execute a single integration test, you can set the TEST_FUNC environment variable to the name of the test function and run make test-one. Running make test will execute all integration tests.

Executing a single integration test

$ TEST_FUNC=<name of the test function> make test-one
$ TEST_FUNC=TestSet make test-one

Running all integration tests

$ make test

Work to add more tests in DiceDB is in progress and we will soon port the test Redis suite to this codebase to ensure full compatibility.

Running Benchmark

$ go test -test.bench <pattern>
$ go test -test.bench BenchmarkListRedis -benchmem

Getting Started

To get started with building and contributing to DiceDB, please refer to the issues created in this repository.

The story

DiceDB started as a re-implementation of Redis in Golang and the idea was to - build a DB from scratch and understand the micro-nuances that come with its implementation. The database does not aim to replace Redis, instead, it will fit in and optimize itself for multi-core computations running on a single-threaded event loop.

How to contribute

The Code Contribution Guidelines are published at CONTRIBUTING.md; please read them before you start making any changes. This would allow us to have a consistent standard of coding practices and developer experience.

Contributors can join the Discord Server for quick collaboration.

Contributors

Troubleshoot

Forcefully killing the process

$ sudo netstat -atlpn | grep :7379
$ sudo kill -9 <process_id>

dice's People

Contributors

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