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scotland-yard-client's Issues

All tasks from other source

  • Bugs
    • Detective can't click Mr X
    • Double Double Ticket
    • Move can be overwritten by other players
      Send reset/move accepted flag back to request
    • Mr X can hide by playing double fast
      Show double ticket as border and position as circle note
    • Skip Detective when he can't move anymore
  • Features
    • Add Bobbies
    • Show players who they are
    • Show players if it is their turn
    • Handle gameover
    • Game Builder
    • Game replay --> Show Mr X and Bobby
      clip-path: polygon(0px 0px, 50% 0px, 50% 100%, 0px 100%)
      2 Buttons: step backwards + forwards
      Server has history saved
    • Undo move / Commit round
      Undo: server checks if moved, creates a move and checks validate similar to normal
    • Allow zooming
    • Game settings
      Player count + map
    • Accounts + Auth + stats/leaderboard
    • Single player + offline
    • Lobby/Game Chat
    • Sort maps with author and version
    • KI
  • Improvements
    • Only put serializable data in actions+store
      Make tickets an Object (TS: Record<T,S>)
    • MapDispatchToProps as an object (automatically calls bindActionCreator)
    • Use React Toolkit and normalize reducer logic
    • Auto Detect Move (when only one piece / ticket possible)
    • Styled Components
    • Refactor Gameboard (Builder and Container do the work with selectors)
    • Use Reselect
    • Add Unit tests
    • Transportaiton Colors for Builder (color + background)
    • Bring state form App into components
    • https://github.com/welldone-software/why-did-you-render
    • Refactor server
    • Load data from database / templates
    • Mobile friendly
    • React Router instead of location reducer
    • Nice design (shadow + light, hover)
    • Highlight next stations
    • Client side validation

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