scotland-yard-client's Issues
All tasks from other source
- Bugs
- Detective can't click Mr X
- Double Double Ticket
- Move can be overwritten by other players
Send reset/move accepted flag back to request - Mr X can hide by playing double fast
Show double ticket as border and position as circle note - Skip Detective when he can't move anymore
- Features
- Add Bobbies
- Show players who they are
- Show players if it is their turn
- Handle gameover
- Game Builder
- Game replay --> Show Mr X and Bobby
clip-path: polygon(0px 0px, 50% 0px, 50% 100%, 0px 100%)
2 Buttons: step backwards + forwards
Server has history saved - Undo move / Commit round
Undo: server checks if moved, creates a move and checks validate similar to normal - Allow zooming
- Game settings
Player count + map - Accounts + Auth + stats/leaderboard
- Single player + offline
- Lobby/Game Chat
- Sort maps with author and version
- KI
- Improvements
- Only put serializable data in actions+store
Make tickets an Object (TS: Record<T,S>) - MapDispatchToProps as an object (automatically calls bindActionCreator)
- Use React Toolkit and normalize reducer logic
- Auto Detect Move (when only one piece / ticket possible)
- Styled Components
- Refactor Gameboard (Builder and Container do the work with selectors)
- Use Reselect
- Add Unit tests
- Transportaiton Colors for Builder (color + background)
- Bring state form App into components
- https://github.com/welldone-software/why-did-you-render
- Refactor server
- Load data from database / templates
- Mobile friendly
- React Router instead of location reducer
- Nice design (shadow + light, hover)
- Highlight next stations
- Client side validation
- Only put serializable data in actions+store
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