Giter Club home page Giter Club logo

dualsenseat's Introduction

Eae, sou Alisson 😊

  • 💻 Desenvolvedor Web e Desktop
  • ✅ Disponível para Projetos

dualsenseat's People

Contributors

josealissonbr avatar techzin avatar valdex avatar vuelos avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar

dualsenseat's Issues

Gives this error at startup and is stuck checking for update

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.Net.Sockets.SocketException (0x80004005): An existing connection was forcibly closed by the remote host
at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size)

************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9139.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll

DualSenseAT
Assembly Version: 0.1.0.4
Win32 Version: 0.1.0.4
CodeBase: file:///C:/Program%20Files%20(x86)/DualSenseAT/DualSenseAT.exe

System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9075.0 built by: NET481REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9139.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

ComponentFactory.Krypton.Toolkit
Assembly Version: 4.6.0.0
Win32 Version: 4.6.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/DualSenseAT/ComponentFactory.Krypton.Toolkit.DLL

Newtonsoft.Json
Assembly Version: 13.0.0.0
Win32 Version: 13.0.1.25517
CodeBase: file:///C:/Program%20Files%20(x86)/DualSenseAT/Newtonsoft.Json.DLL

System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9139.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

Microsoft.CSharp
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll

System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

System.Runtime.Serialization
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll

System.Numerics
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll

System.Dynamic
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll

Anonymously Hosted DynamicMethods Assembly
Assembly Version: 0.0.0.0
Win32 Version: 4.8.9139.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll

MetroFramework
Assembly Version: 1.4.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/DualSenseAT/MetroFramework.DLL

PresentationCore
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9139.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/PresentationCore/v4.0_4.0.0.0__31bf3856ad364e35/PresentationCore.dll

WindowsBase
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9139.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/WindowsBase/v4.0_4.0.0.0__31bf3856ad364e35/WindowsBase.dll

MetroFramework.Fonts
Assembly Version: 1.4.0.0
Win32 Version: 1.4.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/DualSenseAT/MetroFramework.Fonts.DLL

Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

How do I actually install it to DSX?

I have DSX installed on my pc and it works. But, I wanna figure out how to have it ready for use on the program
Edit: I want to use it for GTA5

DSX is closed!

Hello,

i run DualsenseX v1.4.9 on Windows 10 the Controller (USB conected) is working. Next i run DualsenseAT = DSX is closed!.
If DualsenseX v1.4.9 not supported?

ETS 2 mod not working

hello, i tried loading the ets2 mod, after loading it on dualsenseAT the controller lightbar turns purple so that means it has loaded, but apart from that all the other mod features are not working, also it is not generating anything in C:\DualsenseX_GameTriggers.txt, is it no longer necessary to load the txt file in dualsenseX?

Problem with UDP-connect with game Death Stranding

Hi, i have a problem, when i load game mode Death Stranding in DualSense AT, it's begin to work, but after some time adaptive triggers stop working. Is there a problem with UDP-connection?
P.S. Sorry for my English. I am not a native speaker.

Support for American Truck Simulator

First off, I'd like to say keep up the great work. I just recently found your mod DualSenseAT and noticed you have support for ETS 2. If possible, I would like to request support for American Truck Simulator. It might already be something you're working on but if not, it would be a great addition. Thanks

Command line arguments

As the title says, I am wanting to use command line arguments to be able to load a mod without opening the app, namely to use in LaunchBox (gaming frontend) but also to be able to make AHK launchers (AutoHotKey) or launch from a .bat.

DualsenseX_GameTriggers.txt not generated for ets2

DSX and ETS2 are both installed through Steam. ets2-sdk-plugin installed from the link in the wiki.
Started ETS2 first, loaded up a save. Then started DualSenseAT. However, when I start DSX and try to load the C:\DualsenseX_GameTriggers.txt file, I can't find it anywhere. It looks like it is not being generated.

Trojan Virus?

When I try to download the zip windows says the file has a virus...
image

Red Dead Redemption 2

i need rdr2 and thats an issue its not here bruv
someone has alr added support on nexusmods, but 1. it doesnt work for me 2. i wouldnt be able to use it in online

Error while clicking load Game Mod button "C:\Temp\DualSenseX\DualSenseX_PortNumber.txt"

Hi,

This the first time I ve installed dualsenseX and dualsenseAT

When I tried to open God of War,

  1. I firstly started DualsenseX
  2. Secondly started dualseneAT
  3. Started God Of War via steam,
  4. Then I clicked to load game Mod from dualsense

But at that moment this Error appears with red cross.

"Unhandled exception has occurred in your application.
'C:\Temp\DualSenseX\DualSenseX_PortNumber.txt' not found

and I can see details by clicking details button. I paste here the full error. it is Turkish but gives information.

What do you reccomend to me?

The FULL details

System.IO.FileNotFoundException: 'C:\Temp\DualSenseX\DualSenseX_PortNumber.txt' dosyası bulunamadı.
Dosya adı: 'C:\Temp\DualSenseX\DualSenseX_PortNumber.txt'
   konum: System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   konum: System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   konum: System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   konum: System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
   konum: System.IO.File.InternalReadAllText(String path, Encoding encoding, Boolean checkHost)
   konum: ETS2_DualSenseAT_Mod.Form1.Form1_Load(Object sender, EventArgs e)
   konum: System.Windows.Forms.Form.OnLoad(EventArgs e)
   konum: System.Windows.Forms.Form.OnCreateControl()
   konum: System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   konum: System.Windows.Forms.Control.CreateControl()
   konum: System.Windows.Forms.Control.WmShowWindow(Message& m)
   konum: System.Windows.Forms.Control.WndProc(Message& m)
   konum: System.Windows.Forms.Form.WmShowWindow(Message& m)
   konum: System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


Yüklü Derlemeler
mscorlib
    Bütünleştirilmiş Kod Sürümü: 4.0.0.0
    Win32 Sürümü: 4.8.4515.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll

dsx_1593500
    Bütünleştirilmiş Kod Sürümü: 1.0.0.0
    Win32 Sürümü: 1.0.0.0
    CodeBase: file:///C:/Program%20Files%20(x86)/DualSenseAT/temp/1593500/download/dsx_1593500.exe

System.Windows.Forms
    Bütünleştirilmiş Kod Sürümü: 4.0.0.0
    Win32 Sürümü: 4.8.4550.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

System
    Bütünleştirilmiş Kod Sürümü: 4.0.0.0
    Win32 Sürümü: 4.8.4605.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

System.Drawing
    Bütünleştirilmiş Kod Sürümü: 4.0.0.0
    Win32 Sürümü: 4.8.4390.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

Memory
    Bütünleştirilmiş Kod Sürümü: 1.2.23.0
    Win32 Sürümü: 1.2.23.0
    CodeBase: file:///C:/Program%20Files%20(x86)/DualSenseAT/temp/1593500/download/Memory.DLL

netstandard
    Bütünleştirilmiş Kod Sürümü: 2.0.0.0
    Win32 Sürümü: 4.8.4084.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/netstandard/v4.0_2.0.0.0__cc7b13ffcd2ddd51/netstandard.dll

System.Configuration
    Bütünleştirilmiş Kod Sürümü: 4.0.0.0
    Win32 Sürümü: 4.8.4190.0 built by: NET48REL1LAST_B
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

System.Core
    Bütünleştirilmiş Kod Sürümü: 4.0.0.0
    Win32 Sürümü: 4.8.4605.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

System.Xml
    Bütünleştirilmiş Kod Sürümü: 4.0.0.0
    Win32 Sürümü: 4.8.4084.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

mscorlib.resources
    Bütünleştirilmiş Kod Sürümü: 4.0.0.0
    Win32 Sürümü: 4.8.4084.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_tr_b77a5c561934e089/mscorlib.resources.dll

System.Windows.Forms.resources
    Bütünleştirilmiş Kod Sürümü: 4.0.0.0
    Win32 Sürümü: 4.8.4084.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_tr_b77a5c561934e089/System.Windows.Forms.resources.dll


JIT Hata Ayıklama
JIT hata ayıklamayı etkinleştirmek için, bu uygulamanın veya
bilgisayarın (machine.config) .config dosyasında
system.windows.forms bölümünde jitDebugging değeri ayarlanmış olmalıdır.
Ayrıca uygulama hata ayıklama etkin durumdayken derlenmiş
olmalıdır.

JIT hata ayıklama etkinken, işlenmemiş özel durumlar
bu iletişim kutusunda işlenmek yerine bilgisayarda kayıtlı
JIT hata ayıklayıcısına gönderilir.

Rocket League setup is strange

Hi, first of all, thanks for all your work. I faced an issue with rocket league profile, when I turn it on it makes right trigger works like a machine gun and a left trigger just have a bump before pressing.

PS Sorry for my English, i am not native speaker

have you abandoned this project

Two games i tested both have the same issue and disconnect the trigger shortly after starting. rocket league and death stranding, would be best to remove any unworking titles if you are no longer supporting this mod

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.