Project build on the Unity Game Engine and using C# programming language where I built an scalable game called "Block Breaker" following the guide in the Udemy course "Complete C# Unity Game Developer 2D" created by Ben Tristem, GameDev.tv Team and Rick Davidson.
The Game has 4 scenes: Start Menu, Level 1, Level 2 and Game Over but it can be added more scenes as levels with different blocks positions and different types of blocks.
- Unity game Engine
- C# Programming Language
- Unity C# Libraries
- π€GitHub: Jose Abel Ramirez
You can clone this code anytime and open the project with Unity. Also there's a compile version included for Windows.
https://jolly-booth-f00eba.netlify.app/
You can either copy the code with git clone or just do a git pull on your local environment.
Appreciate the teams at Udemy and the creators of the course Ben Tristem, GameDev.tv Team and Rick Davidson since allows me to learn a lot of C# and using the Unity Game Engine.
This project is MIT licensed.
Give a βοΈ if you like this project!