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moonlight-chrome's Introduction

Moonlight for ChromeOS

Moonlight for ChromeOS is an open source client for NVIDIA GameStream and Sunshine.

Moonlight for ChromeOS allows you to stream your full collection of games from your powerful desktop to another PC or laptop running ChromeOS.

Moonlight also has mobile versions for Android and iOS/tvOS.

Check out the Moonlight wiki for more detailed project information, setup guide, or troubleshooting steps.

AppVeyor Build Status

Moonlight for ChromeOS

Deprecation

Moonlight for ChromeOS is a legacy client that depends on the deprecated NaCl runtime. It is receiving only basic bugfixes and little/no feature work.

For ChromeOS systems, we recommend migrating to the Android app for additional features, functionality, and active support. Please reach out in the GitHub tracker if there are any functionality or performance regressions when moving to the Android client on ChromeOS systems.

For Windows, Mac, and Linux clients, we recommend running the native PC port.

Building

  1. Install the Chrome Native Client SDK and download the current Pepper SDK
  2. Set the NACL_SDK_ROOT environment variable to your Pepper SDK folder. If you need more detailed instructions, see here
  3. Run git submodule update --init --recursive from within moonlight-chrome/
  4. Run make from within the moonlight-chrome/ repo

Testing

  1. Open the Extensions page in Chrome
  2. Check the 'Developer mode' option
  3. Click 'Load unpacked extension' and point it at your built moonlight-chrome repo
  4. Run Moonlight from the extensions page
  5. If making changes, make sure to click the Reload button on the Extensions page

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