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cellular-automata's Introduction

Cellular-Automata

Over the next few days, you will be implementing your own version of Conway's Game of Life - a popular cellular automata.

example

Your application, when finished, should include:

MVP

  • a grid of squares (cells) that can be in at least 2 states (alive, dead)
  • cells correctly update state based on the rules of Conway's Game of Life
    • birth - a "dead" cell with exactly 3 live neighbors will "come to life"
    • life - a "live" cell with exactly 2 or 3 live neighbors will "stay alive"
    • death - a "live" cell with a single OR 4+ live neighbors will "die"
  • ability to pause, resume, and restart the simulation
  • display that identifies which generation (#) is currently being displayed
  • ability to change the time step to change the speed at which new generations are born

Stretch

  • allow the user to customize the size of their grid
  • add additional states
  • create some premade starting states with some well-known automata formations

examples - From Wikipedia

Included in this repository is some starter Pygame code that will create a blank window for you. Your instructor will help you get started, adding a few essential constants and pieces. Your job will be to implement the main logic and create an appealing visualization. Be creative!

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