Implemented in raw OpenGL, including lights, different cameras, texturing, and a simple GameObject and GameManager paradigm. The soure must be compiled with the OpenGLUT implementation of glut.h as the official OpenGL glut.h is deprecated.
jorge-pessoa / micromachines-clone Goto Github PK
View Code? Open in Web Editor NEWMicroMachines (SNES) clone in raw OpenGL and C++ as a side project.
License: MIT License