An basic tile editor for Sega Master System graphics
- Simple GUI for drawing an 8ร8 tile
- Export your tiles as an array of either
uint32_t
oruint8_t
- Output goes to stdout, so launch the editor from a terminal
- GUI for customising the palette
- Currently done by editing the palette in source
- Better drawing tools (line tool, fill, drag instead of click-per-pixel)
- Ability to import a sprite to edit
- Ability to export to file or to clipboard