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fosscomics's Introduction

F/OSS Comics

F/OSS Comics is a comic series dedicated to Free and Open Source Software. The comics aim to educate and entertain readers about the world of free and open source software.

Explore the comics at fosscomics.com or directly read them in this repository:

About the Repository

This repository hosts the source code used to generate the static website for F/OSS Comics.

The static webpage generator was adapted from kartiknair's blog and is styled using the Archie theme. I've customized the generator to better suit the needs of the F/OSS Comics series.

How to Build and View the Comics

To build the static website for the comics, run:

npm run build

After building the site, you can start a local web server to view the comics:

npm start

Open your web browser and navigate to http://localhost:3000 to read the comics.

Contributions

I welcome contributions and feedback on the comics and the website. If you have suggestions or want to contribute, please submit a pull request or join the discusstions.

License

  • The Archie theme is licensed under its original license(MIT).
  • Node.js code in this project is licensed under the BSD 3-Clause "New" or "Revised" License.
  • All rights to the comics files (Markdown, images, and generated contents) are reserved. Contact me for specific usage permissions.

fosscomics's People

Contributors

joone avatar ryandotsmith avatar

Stargazers

Chanshik Lim avatar Imran Khan avatar egeres avatar José Carlos García avatar  avatar alwayrun avatar Esteban Daniel Saracho avatar Michael Schubert avatar brian avatar Michael Panitz avatar  avatar Liam Beckman avatar genix avatar  avatar Stefane Fermigier avatar Maxandre Hébert avatar bqdong avatar dev Kim avatar 정우일 avatar yeongu avatar 김지민입니다. avatar Park Hee Chan avatar Ha Joeun avatar Sang-Hyean Kong avatar Won Ji Ko avatar casper-nam-kp avatar heesu_choi avatar 김형규(Kim, Hyounggyu) avatar  avatar 김강민 avatar Ara Park avatar  avatar 김윤수 avatar  avatar Park Sang kil avatar Dongha Hwang avatar Dongsu Jang avatar MO_DEV avatar Ryungmin Kim avatar  avatar Youngbin Han avatar

Watchers

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fosscomics's Issues

7.%20ITS%20and%20Hacker%20Culture/

7. ITS and Hacker Culture

The hacker culture at MIT began with the Tech Model Railroad Club, which explored controlling trains via the PDP-1. This experimentation fostered the hacker ethos, leading to the development of the first video game, Spacewar!, and the ITS. The open, collaborative nature of ITS at the MIT AI Lab, accessible through ARPAnet, significantly influenced the hacker culture and laid the groundwork for the free/open-source software movement...

https://fosscomics.com/7.%20ITS%20and%20Hacker%20Culture/

4.%20How%20Did%20People%20Write%20Code%20in%20the%20Early%20Days%20of%20Computing/

4. How Did People Write Code in the Early Days of Computing?

In the early days of computing, programming was done at the hardware level, with functionality embedded in circuits. ENIAC, for example, ran programs by manual rewiring. With the advent of stored-program computers like EDVAC and EDSAC, programming involved writing machine code, a binary language difficult for humans. Assembly language, using mnemonics for machine instructions, simplified the process. Programmers wrote code on paper, debugged it mentally, then transferred it to punch cards for execution, a tedious process that involved waiting for machine time and results...

http://localhost:3000/4.%20How%20Did%20People%20Write%20Code%20in%20the%20Early%20Days%20of%20Computing/

2.%20Alan%20Turing%20and%20Von%20Neumann/

2. Alan Turing and Von Neumann

After World War II, countries sought to develop computers. Alan Turing first proposed a theoretical computer model, influencing the design of modern computing. He aimed to prove Gödel's incompleteness theorems by designing a theoretical machine, leading to the Turing machine concept. Concurrently, the U.S. developed ENIAC, a general-purpose computer, evolving into the EDVAC with Von Neumann's input, establishing the foundation for modern computer architecture...

https://fosscomics.com/2.%20Alan%20Turing%20and%20Von%20Neumann/

3.%20The%20Era%20of%20Commercial%20Computers/

3. The Era of Commercial Computers

n 1947, Eckert and Mauchly, the developers of ENIAC and EDVAC, founded the Eckert-Mauchly Computer Corporation and introduced UNIVAC. Meanwhile, IBM launched the IBM 650, the first mass-produced computer, and developed foundational programming languages like Fortran and LISP. This marked the beginning of widespread commercial computing and software engineering in the 1950s...

https://fosscomics.com/3.%20The%20Era%20of%20Commercial%20Computers/

8.%20The%20Origins%20of%20Unix%20and%20the%20C%20Language/

8. The Origins of Unix and the C Language

In the 1960s, while ITS was developed at MIT, AT&T Bell Labs fostered a similar hacker spirit, creating Unix and the C language. Ken Thompson and Dennis Ritchie, transitioning from the Multics project, aimed for simplicity and efficiency, developing Unix on PDP-7 and later porting it to PDP-11. The creation of the C language, evolving from B, allowed Unix to be rewritten in a high-level language, setting a foundational standard for modern computing and operating system development...

https://fosscomics.com/8.%20The%20Origins%20of%20Unix%20and%20the%20C%20Language/

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