jonatan1024 / latedl Goto Github PK
View Code? Open in Web Editor NEWSourceMod Extension that allows file transfers to players that are already in the game.
License: GNU General Public License v3.0
SourceMod Extension that allows file transfers to players that are already in the game.
License: GNU General Public License v3.0
You said in theory this would work with any modern Source Game.
Still the Extension Name contains "csgo" witch makes me wonder if other Games are really supported?
Is it possible to make such function to check is client already has a file without actually an attempt to transmit it there (even in case client doesn't have one) ?
e.g. based on info provided here in comment:
Line 239 in 6e164cb
It is very useful when you may want to check what custom maps client already downloaded.
Like, when you want to change map and you don't know what to choose so not to lose players, who doesn't have a map.
Server crash with engine error Called RequestFile_OLD
when sending file to players.
Game: CS:GO
Sourcemod Version 1.9.0.6251
Metamod Version 1.10.7-966
"Check the server console for detailed failure reason!"
Can you implement Error IDs into the Forward? Receiving an Error can be useful, as Example for retrying failed Downloads (because File already exists is also an Error).
0 - Couldent open Netchannel (Bot Player or unconnected)
1 - File allready exists
2 - etc.
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