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unityimageareaselection's Issues

Mobile Input selection rect bounds

On devices which use the mobile input, there are no limits for the bounds of the selection rect implemented yet.

This means: On mobile devices the bounds of the selection rect can grow very big or small.

No screen bounds.

The selection rect can still be moved to any location in the scene. This means that the selection rect can also be moved outside of the visible screen area. Than the selection rect is lost and there is no possibility yet to get it back into the visible area until now.

Refactoring

The code needs some refactoring.

Especially the event handling may be a little complicated.

Documentation

Some documentation should be added to this project to show interested people how this asset/project can be used in their own projects.

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