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r6j's Introduction

R6J

A JVM based Rainbow Six Siege API Wrapper

Version 1.1.0

Adding R6J to your project

<dependency>
  <groupId>com.github.SergeantSerk</groupId>
  <artifactId>R6J</artifactId>
  <version>master-SNAPSHOT</version>
</dependency>

Using the API

To begin, you must grab an instance of the R6J class, from there, you can query for players and grab all of their available stats

public class Example {

	    public static void main(String[] args){
	        R6J api = new R6J(new Auth("[email protected]", "password")); //Creates a new instance of the api with the given ubisoft credentials

	        if(api.playerExists("Kantoraketti.G2", Platform.UPLAY)) { //Checks if the player name exists on UPLAY
	        	  R6Player kanto = api.getPlayer("Kantoraketti.G2", Platform.UPLAY); //Grabs a player instance of Kantoraketti.G2 on UPLAY

	        	  System.out.println("Kantoraketti.G2's Total Kills: " + kanto.getKills()); //Prints out how many kills Kanto has
	        } else {
	        	  System.out.println("Player does not exist!"); //The user mentioned doesn't exist
	        }
	    }
}

Development

R6J is still under development, if you have any issues or want to suggest something, submit a pull request

License

R6J is released under the Unlicense, which means anyone can do anything they want with it, have at it!

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