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License: GNU General Public License v3.0
The premiere FiveM fire system
License: GNU General Public License v3.0
While using HoseLS (I'm assuming this will happen to all hose scripts) the particle of the water will be cleaned up when a fire is put out. I'm guessing this is from RemoveParticleFxInRange
. Not sure if this is fixable just a bug I have discovered while using this.
EDIT: Seems to be if you put out some of the fire, it starts to flicker (the particles) which causes the fire hose and fire particles to flicker
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