ManagedFBX is a .NET wrapper for Autodesk's FBX SDK, written in C++/CLI. For use in Unity.
These steps will enable "Platform Tools v90" in VS2017 community (You must install these in this order)
- Install VS2008. Follow these instructions if you don't have VS2008.
- Install VS2010
- Install VS2017
- Install the FBX SDK
- Ensure that the ManagedFbx project is pointing at the correct library and headers for the SDK
- Build the solution and verify it's working correctly by running the sample project provided
- Download the x86 DVD of SDK 7.0 SP1 (GRMSDK_EN_DVD.iso). Mount the ISO or extract its contents, and manually install the MSI files from the following folders under the Setup folder:
- WinSDK (this may fail, it's ok)
- WinSDKBuild
- WinSDKInterop
- WinSDKTools
- WinSDKWin32Tools
- vc_stdx86
- vc_stdamd64
- winsdk_intellidocs
- WinSDKIntellisenceRefAssys
- WinSDKNetFxTools
- Download the x86 DVD of SDK 7.1 (GRMSDK_EN_DVD.iso). Mount the ISO or extract its contents, and manually install the MSI files from the same folders listed above (except winsdk_intellidocs, which doesn't exist).
- Go to C:\Program Files (x86)\Microsoft Visual Studio 9.0. Copy the following files from Common7\IDE to VC\bin:
- msobj80.dll
- mspdb80.dll
- mspdbcore.dll
- mspdbsrv.exe