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jjmac's Projects

acerolafx icon acerolafx

A suite of GShade shaders for Final Fantasy XIV

aperiodictiling icon aperiodictiling

A Unity surface shader that removes noticeable tiling patterns by implementing a state-of-art stochastic tiling system.

assetstools.net icon assetstools.net

Read and write unity assets/bundle files, based on https://github.com/SeriousCache/UABE

beatmup icon beatmup

Beatmup: image and signal processing library

behaviac icon behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

bettersearchwindow icon bettersearchwindow

A simple extension/wrapper to simplify the usage of the UnityEditor.Experimental.GraphView.SearchWindow API.

bmeshunity icon bmeshunity

A Unity package to make runtime procedural mesh generation more flexible.

bnao icon bnao

A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.

cesium-materials-pack icon cesium-materials-pack

A Cesium plugin with procedurally-shaded materials such as bricks, wood, and noise patterns

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