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physical-simulation's Introduction

Physical Simulation Demos

This project contains a progression of physical simulations using OpenGL, GLSL, and WebGL. Currently holds a bouning ball simulation in WebGL, and GPU based implementations of particles, flocking, and deformable bodies.

The novelty of this project is that nearly all the simulations are done completely on the GPU, and can be run on most laptops and desktops with factory standard video cards.

Each project has a Linux version, and an XCode project, except for the Soft Bodies simulations with WebGL and the bouncing cube with WebGL.

physical-simulation's People

Contributors

jhester avatar

Stargazers

John Muellerleile avatar  avatar xiaoerlageid avatar Bhupendra Bhudia avatar yaguang.wang avatar  avatar Ben Forest avatar  avatar 溪衍 avatar  avatar Eyal Waserman avatar Fabio Dias Rollo avatar Mohammed Chamma avatar Yuzhong Huang avatar Michael Anthony avatar Panagiotis Thomoglou avatar

Watchers

 avatar fdx avatar James Cloos avatar Michael Anthony avatar jimbeamman avatar Douglas Lohmann avatar

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