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huemc's Introduction

HueMC

A minecraft plugin to control Philips Hue lights in Minecraft. The plugin works by creating a so called input. An input is a redstone lamp that of course can be powered by in game redstone. There are as of now 2 different types of inputs: switch and dimmer.

Important: This plugin will only work if the minecraft server is located inside the same network as the Hue Bridge.

Switch input

This input acts as a normal light switch, if it receives redstone power it will turn on the linked Hue light(s). This applies the other way around as well.

Dimmer input

This input acts as a dimmer. Depending on the strength of the redstone signal it will adjust the brightness of the Hue light(s). A redstone signal strength of 0 means a brightness of 0, where a strength of 15 means a brightness of 100.

Colors

There are a variety of colors that can be added to an input. The color of an input can be changed by placing stained glass underneath it. When there is no glass underneath the light will use the last known color, this behavior can be changed in the config. So when there is no glass block underneath it will change to white.

What can I link an input with?

An input can be linked with a whole zone or room. As well as just one light in a zone or room. The linking process is quite easy, the plugin auto-detects your zones, rooms and the lights that are in them.

Commands

Command Description
/huemc setup Sets up a connection to your bridge
/huemc input list List all added inputs
/huemc input add Add a new input
/huemc input remove Remove an input

Permissions

As of now there are no permissions.

huemc's People

Contributors

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Forkers

maximumfx

huemc's Issues

Still works?

Hi! for wich version of minecrat is it? i cant make it work. Thanks!

Update Yet Another Hue API to version 2.5.0

Hi there! GitHub tells me your project is using Yet Another Hue API, a library that I've written! ๐Ÿ’ช Philips has announced that they are deprecating HTTP support in favor of HTTPS in the Hue bridges, and unfortunately the older versions of the library are using HTTP by default. So I'd like to ask that you update the library to the latest version, 2.5.0, which uses HTTPS instead. ๐Ÿ™ If you don't, your app might stop working the next time your bridge gets a firmware update (although it's anyone's guess as to when exactly that update would take place). Who knows, maybe you can also use some new features introduced into the library since the last time you updated it? Check the changelog for a comprehensive list of changes per version. Also let me know if you have any issues at all with the library! Cheers! ๐Ÿ˜ƒ

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