Assuming that gain is being plotted by the fader, the range (in Ardour) is 0 -> 2 (-inf to +6 and 1= 0dB) with logscale false, 1 or 0dB is at the centre (linear scale). Setting logscale true would have the expectation that 1(0dB) would move up to about 80% to streach out the area between 0 and -144dB (the limit for 24bit audio) or more practically -90dB. Instead, the 0dB point moves to the 25%(ish) point so that 6dB takes up 75% of the scale and 0 to -90 gets 25% of scale.
Below is a complete fader widget, This for Ardour which has only +6 rather than the more normal +10 or +12. (for a fader that is +12 to -inf use min=0 and max=4) If you look at any mixer you will see that 0db (1 in this example) is at about %80 up. You should be able to see this just by watching the value at the bottom of the fader.
{
"type": "fader",
"id": "fade2",
"linkId": "",
"label": false,
"left": 0,
"top": 90,
"width": 74,
"height": 380,
"horizontal": false,
"css": "",
"range": {
"min": 0,
"max": 2
},
"logScale": true,
"precision": 2,
"meter": false,
"target": [],
"path": "/strip/gainabs",
"align": "left",
"color": "auto",
"preArgs": [
2
],
"noPip": false,
"snap": false,
"compact": false,
"unit": "gain"
},
FYI: the path spec is where Ardour is going for 5.0, feedback works as well with the same path. Not in GIT yet :)