A framework that abstracts away from canvas2D and WebGL and is able to handle both transparent to the programmer
- The following example game implements this framework on Canvas2D -> Example1
- The following example game implements this framework on Canvas WebGL -> Example2
- A brief explanation outlining the deisgn concept is shown --> here
- A preliminary ToDO list can be seen --> here
- An example "HelloWorld" project can be seen --> here Extract the ZIP file into a folder, drop the JS files and the two glsl shader files into the same folder and run the Example.html