The code for my uni project made in Unreal Engine 5!
You can find more information about this project over at the Project Page.
This code will not work on it's own. It needs Unreal Engine 5 to work, along with needing other information passed through.
- Unreal Engine 5
- Jetbrains Rider (C++)
This code could be heavily improved, for starters the stats component could have just used Gameplay Tags rather than set variables for each stat (which was silly because I was using Gameplay tags for other things, I just overlooked this). However, I'm still extremely proud of myself as this was my first project where nearly everything was in C++ (apart from widgets and small gameplay trigger boxes).