In this gradle project an alpha-beta pruning minimax algorithm is implemented to play against other players or against other AI.
The AI searches a board state and scores moves based on a simple moves available heuristic.
The AI also has a built in validity check for each of the opponents moves to alert the game server if an illegal move is made.
Authors:
Jrock
JacobVanzella
mogden8
sirusw
jared-p / gameofamazonsai Goto Github PK
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AI project that implements alpha-beta pruning to competitively play the Game of Amazons