THE WAY THE GAME HAS BEEN CHANGED MAKES THIS CLIENT WORSE PERFORMANCE WISE, I'M CONSIDERING MAKING AN OPAL CLIENT 5 BUT THAT MIGHT NOT HAPPEN
ev.io can run very bad on computers with a low refresh rate monitor, with the default settings in chrome a shit ton of latency is added due to vsync and some other chromium engine flaws.
Opal client uses chromium switches and gama's community patch to run the game uncapped at a smooth frame rate and lower latency!
Panda -> The preload.js file which I've adapted for this client (exit button).
MR2K -> Some client ideas, and some inspiration I got from working on his client project.
Gama -> His community patch fixes some big issues with the game, the extension has been obfuscated for his code's safety!
Firstly you need node.js (version 16 or above), git and install yarn globally.
Run git clone https://github.com/OhPool/Opal_Client_4
Then run yarn install
Afterwards run
yarn run start
yarn run build
This command will create an unpacked windows version of the client.
Use f5 to reload the page
Use f6 to open the original https://ev.io/ page
Use f7 to open the link stored in your clipboard (you copy an ev.io private game link then join it by pressing f7)
Use f8 to go to the https://ev.io/user/login/ page
Use f9 to close the app!
Use f11 to go full-screen!
Contact me on discord if you have any questions (opalesnt)