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Automatically exported from code.google.com/p/opensudoku-android
I love sudoku and I usually don't play with hints, the actually distract me.
A wonderful feature would be to disable the extra lines that are drawn now.
I do like the delay that happens when you press a field, that really helps.
Have you even played sudoku of braintraining for the NDS? The did a great as
well.
Hope you'll make it better!
--
Henk van der Velden
Original issue reported on code.google.com by [email protected]
on 12 Sep 2009 at 9:15
Steps to reproduce the problem:
1. Solve Sudoku
2. Miss the right number for the last field
Expected output would be that either nothing happens or the field is marked
as conflicting if configured. Instead the Congratulations message appears.
OpenSudoku 0.6.2
Android 1.5
Original issue reported on code.google.com by [email protected]
on 26 Aug 2009 at 2:21
What steps will reproduce the problem?
1. Start editing a new Sudoku
2. Press back arrow
3. Work is lost
What is the expected output? What do you see instead?
It should save my work as the default, not discard/cancel as the default.
Original issue reported on code.google.com by [email protected]
on 5 May 2009 at 3:22
When you press your finger on a square it will highlight the row and
column. It would be nice if pushing down on the trackball had the same
effect. My finger is big and gets in the way. :-)
Original issue reported on code.google.com by [email protected]
on 3 Nov 2009 at 6:12
What steps will reproduce the problem?
1. Star a game
2. After imput 4 or 5 digits imput panel start with some numbers anavilable
(grey like
pushed)
3.
What is the expected output? What do you see instead?
Imput digit panel with one or two digits grayed - it is not possible to push
them!
What version of the product are you using? On what operating system?
G1 lastest version of android
Please provide any additional information below.
After exit from particular puzzle and enter agin it gone some time.
Original issue reported on code.google.com by [email protected]
on 28 Sep 2009 at 11:20
just finished a german translation, attached you find the resource files
zipped.
Hope you can include this in the next official version.
Original issue reported on code.google.com by [email protected]
on 14 Oct 2009 at 4:59
Attachments:
Have there be a "correct guesses once" option available. When this is chosen,
the game will
turn red any hint you've already placed for which there already is one of that
number in the
row or column. It's not as powerful as just giving me some random, correctly
placed
number, therefore this is kind of a "beginner hint": it requires that you're
trying to guess,
and usually doesn't give you an answer. And I said "once" to keep it from
flagging ALL of
my wrong guesses-- once I use this one hint, the other places I'm screwing up
may become
clear-- that leaves it still a challenge.
Original issue reported on code.google.com by [email protected]
on 2 Oct 2009 at 11:59
Option to turn timer on/off. When off, display app name.
Original issue reported on code.google.com by [email protected]
on 5 May 2009 at 3:05
Regarding when you successfully place all of a single number, any way to add a
feature
(option preferably) that dims or greys or colorizes the button on the number
pad?
1: add option in menu for such that if adding the number 9 no longer follows
the rules of
sudoku, the button to press is:
A: disabled
B: grayed out/colorized
I know that many sudoku games (mobile ones at least) have this feature, and
would like to
see it possibly placed into OpenSudoku!
PS: you rock for this game ;) there are other sudoku games on the market, but
this one by
far is the best ;D
Original issue reported on code.google.com by [email protected]
on 29 Aug 2009 at 10:28
What steps will reproduce the problem?
1.ve foldru dam "Add sudoku"
2.pak dam zpet
3.chcipne to
What is the expected output? What do you see instead?
Please use labels and text to provide additional information.
Original issue reported on code.google.com by [email protected]
on 28 Jul 2009 at 10:12
I would like to be able to export my progress so I can import it into my
new phone.
From what I have read it is only possible if I root my android phone and
copy files from the data folder but I have not rooted my phone.
Original issue reported on code.google.com by [email protected]
on 30 Sep 2009 at 7:25
What steps will reproduce the problem?
1. Puzzle 4 on HARD
2.
3.
What is the expected output? What do you see instead?
Solvable puzzle without guessing. You have to guess.
What version of the product are you using? On what operating system?
Latest. G1
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 23 Aug 2009 at 11:36
Sometimes I forget to turn on the pencil mode when in numpad mode. It'd be
great to stay in the same cell, instead of having it move to the right, so
I can more easily correct my mistake.
Original issue reported on code.google.com by [email protected]
on 5 May 2009 at 2:48
This would be nice so that phone resets/updates don't wipe saved puzzles.
Thanks!
Original issue reported on code.google.com by [email protected]
on 1 Oct 2009 at 8:45
Until the puzzle generator ist ready to use it would be nice if more
puzzles would be available. Love this game though...
Original issue reported on code.google.com by [email protected]
on 12 Jul 2009 at 5:19
The 13th puzzle in the Easy group is unsolveable.
Opening the puzzle from fresh, the centre block is missing (3,5,7)
The 7 can only go in the centre position of this block.
Now there is no position in which 7 can go in the bottom-centre block.
Original issue reported on code.google.com by [email protected]
on 28 Aug 2009 at 2:05
Add ability to set color of entered numbers and notes.
Original issue reported on code.google.com by [email protected]
on 2 Oct 2009 at 7:21
What steps will reproduce the problem?
1. Select "Add sudoku" from menu.
2. Do not fill anything and press back.
What is the expected output? What do you see instead?
Expected output is that nothing happens. New empty puzzle is saved instead.
Original issue reported on code.google.com by [email protected]
on 28 Jul 2009 at 7:45
What steps will reproduce the problem?
1. Landscape mode
2. Enter pencil mark for 1, 2, or 3
What is the expected output? What do you see instead?
Expected: 1 2 3
Actual: 1 2 3 with tops cut off, making the 2 look like an upside-down 7
What version of the product are you using? On what operating system?
Version 0.6.0
G1 Android 1.1
Original issue reported on code.google.com by [email protected]
on 5 May 2009 at 2:59
First of all, I want to say thanks for an exceptional sudoku program and
all your work! That said, I would like to be able to change the pattern of
how the backgrounds of cells are highlighted in puzzles. At it stands, the
backgrounds of cells are highlighted in gray if they are the initial
numbers provided at the outset of the puzzle. I personally find this
background distracting when I'm solving a puzzle. I would like to be able
to have the option to change the background to all white or to having
alternating squares highlighted. Options for additional background colors
would be great, too. See attached file for an example of a background
pattern I'm suggesting.
Thanks again for your consideration!
Original issue reported on code.google.com by [email protected]
on 6 Oct 2009 at 11:48
Attachments:
Hello,
I love sudoku and I usually don't play with hints, the actually distract me.
A wonderful feature would be to disable the extra lines that are drawn now.
I do like the delay that happens when you press a field, that really helps.
--
Henk van der Velden
Original issue reported on code.google.com by [email protected]
on 12 Sep 2009 at 9:18
Bigger and bolder numbers in the pop-up pad would be appreciated. Thanks.
Original issue reported on code.google.com by [email protected]
on 2 Sep 2009 at 6:56
I really like the SN mode, but when I'm tired I have trouble hitting the
squares with my finger. At those times, it is nice to use the trackball.
It seems natural to press the trackball to enter/remove the currently
selected number/mark. This would benefit the Pop mode as well.
Original issue reported on code.google.com by [email protected]
on 5 May 2009 at 2:51
A system to automatically fill 1-9 as pencil marks in all open cells. In effect
the opposite of
the clear notes button.
It takes several minutes to lay the board out the way I solve these puzzles, it
would be a
great time saver and make the process more enjoyable.
Original issue reported on code.google.com by [email protected]
on 21 Aug 2009 at 4:08
Regarding when you successfully place all of a single number, any way to add a
feature
(option preferably) that dims or greys or colorizes the button on the number
pad?
1: add option in menu for such that if adding the number 9 no longer follows
the rules of
sudoku, the button to press is:
A: disabled
B: grayed out/colorized
I know that many sudoku games (mobile ones at least) have this feature, and
would like to
see it possibly placed into OpenSudoku!
PS: you rock for this game ;) there are other sudoku games on the market, but
this one by
far is the best ;D
Original issue reported on code.google.com by [email protected]
on 29 Aug 2009 at 10:28
Especially for harder puzzles, it is useful to be able to highlight
numbers/squares. There are 2 requests here:
1. Allow the user to highlight everywhere a number is used (whether in
notes or solved for square).
2. Let the user highlight squares they wish to (preferably with different
colors), so that they can use simple coloring techniques to eliminate
possibilities.
Original issue reported on code.google.com by [email protected]
on 2 Sep 2009 at 8:16
This would be nice so that phone resets/updates don't wipe saved puzzles.
Thanks!
Original issue reported on code.google.com by [email protected]
on 1 Oct 2009 at 8:44
A system to automatically fill 1-9 as pencil marks in all open cells. In effect
the opposite of
the clear notes button.
It takes several minutes to lay the board out the way I solve these puzzles, it
would be a
great time saver and make the process more enjoyable.
Original issue reported on code.google.com by [email protected]
on 21 Aug 2009 at 4:07
When loading gamed to play, could you scroll down to the next unplayed or
put some filtering in place?
Original issue reported on code.google.com by [email protected]
on 8 Jul 2009 at 7:09
What steps will reproduce the problem?
1. Puzzle 4 on HARD
2.
3.
What is the expected output? What do you see instead?
Solvable puzzle without guessing. You have to guess.
What version of the product are you using? On what operating system?
Latest. G1
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 23 Aug 2009 at 11:36
What steps will reproduce the problem?
1.Open new game
2.Press Menu
3.Press Help
4.Game timer continues to count in background
What is the expected output? What do you see instead?
My expected output would be for the game to pause.
What version of the product are you using? On what operating system?
702. 6.0
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 30 Oct 2009 at 11:08
If the playing field would stretch to fill the available space, I think it
would help, especially in landscape mode. This would need to be an option
though, because it would probably annoy some people for the grid not to be
square.
Original issue reported on code.google.com by [email protected]
on 5 May 2009 at 3:03
What steps will reproduce the problem?
1.stahne se soubor kde neni zadny sudoku
2.adresar se vytvori, asi by nemel
Original issue reported on code.google.com by [email protected]
on 28 Jul 2009 at 10:14
In pop and sn modes, disable numbers being used 9 times in the grid,
correctly placed or not. it could be a simple setting.
Original issue reported on code.google.com by [email protected]
on 14 Jul 2009 at 3:44
What steps will reproduce the problem?
1. Touch field in popup mode - row and column of touched field are
highlighted and popup dialog is shown.
2. Press back button.
Row and column are still highlighted.
What is the expected output? What do you see instead?
Row and column highlight should disappear when popup dialog is closed.
Original issue reported on code.google.com by [email protected]
on 2 Oct 2009 at 5:40
When you put your finger on a square, it highlights the row and column. It
would also be nice if it highlighted the 9 square the number was in.
Original issue reported on code.google.com by [email protected]
on 3 Nov 2009 at 6:11
I love sudoku and I usually don't play with hints, the actually distract me.
A wonderful feature would be to disable the extra lines that are drawn now.
I do like the delay that happens when you press a field, that really helps.
Have you even played sudoku of braintraining for the NDS? The did a great as
well.
Hope you'll make it better!
--
Henk van der Velden
Original issue reported on code.google.com by [email protected]
on 12 Sep 2009 at 9:16
I would like to translate into Turkish
Original issue reported on code.google.com by [email protected]
on 15 Oct 2009 at 12:54
I love sudoku and I usually don't play with hints, the actually distract me.
A wonderful feature would be to disable the extra lines that are drawn now.
I do like the delay that happens when you press a field, that really helps.
Have you even played sudoku of braintraining for the NDS? The did a great as
well.
Hope you'll make it better!
--
Henk van der Velden
Original issue reported on code.google.com by [email protected]
on 12 Sep 2009 at 9:15
Since it can sometimes be hard to click on cells near the edge of the
screen (I assume because of the way the touch screen works), it would be
nice to be able to have a border around the board.
Great work so far!
Original issue reported on code.google.com by [email protected]
on 31 May 2009 at 5:06
Would be great to have different translations for this game. I tried to do
my best for the french part (have a look at attached file. Work fine for
me. Feel free to update it in your futur updates.
Cheers
Original issue reported on code.google.com by [email protected]
on 19 Aug 2009 at 8:34
Attachments:
What steps will reproduce the problem?
1.otevru adresar
2.vratim se zpet pres menu Folders"
3.smazu adresar
4.dam zpet
5.padne to na hubu
What is the expected output? What do you see instead?
Please use labels and text to provide additional information.
Original issue reported on code.google.com by [email protected]
on 27 Jul 2009 at 2:26
Hello,
I love sudoku and I usually don't play with hints, the actually distract me.
A wonderful feature would be to disable the extra lines that are drawn now.
I do like the delay that happens when you press a field, that really helps.
--
Henk van der Velden
Original issue reported on code.google.com by [email protected]
on 12 Sep 2009 at 9:17
When using the option "Disable completed numbers", it's not possible to
delete notes for a number which has already been completed.
- What steps will reproduce the problem?
1. Enable the "Disable completed numbers" option
2. Create notes for a number, say, number 4.
3. Complete all the 4s in the puzzle (button for number 4 becomes disabled)
4. Try to delete the notes for number 4 in the other squares -- it's not
possible because the button for number 4 is disabled.
- What is the expected output? What do you see instead?
Expected being able to delete the notes after completing the number.
The buttons should always be enabled in notes mode.
- What version of the product are you using? On what operating system?
OpenSudoku 0.7.0, on Android 1.5
Original issue reported on code.google.com by [email protected]
on 10 Nov 2009 at 7:18
Hello,
I love sudoku and I usually don't play with hints, the actually distract me.
A wonderful feature would be to disable the extra lines that are drawn now.
I do like the delay that happens when you press a field, that really helps.
Have you even played sudoku of braintraining for the NDS? The did a great as
well.
Hope you'll make it better!
--
Henk van der Velden
Original issue reported on code.google.com by [email protected]
on 12 Sep 2009 at 9:16
I'm finding the thicker lines around the 9 square boxes to be not quite
visually noticeable enough.
Being a different color might help. Being thicker by one or two pixels
would definitely help. Both options would probably help the most.
Original issue reported on code.google.com by [email protected]
on 3 Nov 2009 at 6:09
If, for example, the user puts all cells with note 1, now resolving the
sudoku puts all the corrects 1's. The program will disable the button 1 in
edit mode and also in note mode. With this you cannot delete the remain
notes with 1 of remaining cells.
Original issue reported on code.google.com by [email protected]
on 6 Oct 2009 at 6:37
What steps will reproduce the problem?
1. Play a puzzle with your favorite input mode
2. Come back later
3. Start playing again
It should remember your last-used input method, or have a preference for
which to start with. Instead, it always resets to the pop up method.
Using 0.6.1, android 1.5
Original issue reported on code.google.com by [email protected]
on 10 Aug 2009 at 5:23
Hi
i just finished a swedish (values-sv) translation of the game, i've
attached a diff from the trunk-level of the two files.
is it possible to get some kind of commit-access for further additions?
Original issue reported on code.google.com by possan2
on 27 Sep 2009 at 9:54
Attachments:
While the program is great, the hard games aren't very hard, they don't
ususally even seem to require making use of the notes. I would like to
request some much harder games. Thanks!
Original issue reported on code.google.com by [email protected]
on 31 May 2009 at 5:07
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