jackhou147 / cpp_sfml_frogger_game Goto Github PK
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This is a frogger game written in C++ and the SFML library.
the frog can get carried out of the screen on the right side when it's on a log
there should be background music playing while the game is on
Try playing the game and notice how when the frog is at topmost row, the game won't let it move up to win. So basically right now this frog cannot win.
when the frog turns to another direction the frog sprite should look different
In order to win this game, the frog needs to be able to go into one of the holes in the topmost row. Someone needs to calculate the distance in pixels between each hole and figure out how to detect when frog is right in front of any particular hole
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