iseekwonderful / csgoglow Goto Github PK
View Code? Open in Web Editor NEWSimple macOS CSGO glow hack
Simple macOS CSGO glow hack
我在“terminal”里面写了你所说的,但好像有些问题。大哥请教!
I wrote everything in terminal but i think there's a problem. pls teach !
sudo -s
cd /Users/abc/Library/Developer/Xcode/DerivedData/External-abc/Build/Products/Debug
./External
The pid is -1
[Gaben:WTF]
No root permission
Please run it with root
Csgo更新后就用不了了,怎么更新啊?是不是offset问题?帅哥请教。:)
Steps i did:
The code runs, showing:
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And when i push CMD + SHIFT + X, i see:
on! and states is 0
But the glow is not showing.
What am i doing wrong?
Do the offsets need updating?
Just tried it with no success.
Counter-Strike: Global Offensive update for 5/19/16 (5/20/16 UTC, 1.35.3.4) has rendered this mod useless. The console says there is an issue with the memory addresses, which I believe the update changed. I'm sure this is a simple fix,but I have no idea how to fix this however. If this gets working again, it would be awesome!
Hello,
Forgive me if I did something horribly wrong(I hope not but it could very well have happened), but when I updated the offsets and ran it either through xcode(Product-Run), or executable(sudo- executable that I built through xcode), it always says it is running successfully but I do not see the glow hack in process. One of the potential causes is that when I initially tried to run it was that i was on mac osx 10.9.5 and it says that it does not meet the minimum development build so I lowered it. Any help/ suggestions? Thanks in advance!
Hi i have four issues that pop up when playing the script. One says to replace "%u" with "%lu". The other one is on line 275 and says to replace %x with %llx and it doesnt even say %x. And the last two both have messages saying unsed variable. One on line 177 saying unised variable kr3 and the other one on line 321 saying unused variable g. If anyome knows how to help please do!!
ill take a look for offset changes once downloaded
Now I am a noob to this sort of thing, i owned a hack which only i had, which was taking advantages of values to use r_drawothermodels 2 in comp which i used for 3 months without getting banned, but now that is patched, and i would like to know how to use this? A video or something would be useful :)
Every time i run the glow script now my game lags pretty hard making it hard to aim.
I am on a Macbook Pro Early 2015 Model.
Update :)
Console shows no errors of any sort, the game just crashes. Typically the walls will stop working and within 10 seconds CS:GO closes itself. I have no idea why this is happening, and I am wondering if this is happening to anyone else. This may be a problem specific to me, but if not, how can I check CS:GO's logs?
EDIT: Just to clarify, when walls are not activated my game runs perfectly for hours.
Hey guys im quite a noob to coding and hacking and i was wondering how i "create an executable and run with sudo" since xcode will degrade my fps. Is there a step by step on what to put in the command line and how to do it? Im sorry for such a basic question.
I Dont know if this is happening for everyone, but X-code will run fine for about 30 seconds then it will come up with the debugger and 10-20 lines needed to be fixed. Thanks to everyone on this discussion for previous help aswell.
Even after setting to run through root, and signing in through root, I receive error saying The pid is 1534
Version: 14, 290 images at offset 0x8fea2a9401803c00
get lists failed
No root permission
Please run it with root
Program ended with exit code: 0
Xcode 7.3 BTW
I ran the file and the walls isn't working? I ran it with root while the game was running got into a offline game with bots, the normal glow esp wasn't showing. I'm assuming its because of the newest update to csgo?
Here you go:
Finding LocalPlayer offset https://www.youtube.com/watch?v=Uv5tJXA04zU
This is the offset referenced as LocalPlayerBase
in the source
Finding Glow offset https://www.youtube.com/watch?v=3HhD7WNzSno
Please Label this issue with Enhancement or Help Wanted
Current offsets i'm using
uint64_t glowInfoOffset = 0x5958F20;
uint64_t LocalPlayerBase = 0x5149658;
uint64_t playerBase = 0x50C6268;
int m_iGlowIndex = 0x5958f20;
I believe this is more then the off sets, because the new ones arent working, I have come across 8 issues, detecting players and health, the glow seems to be fine
@gabsens Are you planning to release your aimlock and or NoRecoil? If so please link us.
PS: we will love you forever <3
Is it detectable through vac is what I am curious? and will it ever be you think if not already.
After some digging it appears that the issue with latest update for CSGO is that writing the glow effect seems to fail. When checking the value from getEntityGlowLoopStartAddressAndCount
it is returning 0 so I am assuming it cant find the glow resources or cant read the info needed to get the glow value from.
Update: Further investigation has lead me to this line auto reAddress = Utils::ReadMemAndDeAllocate<uint64_t>(task, current_task(), imgbase + glowInfoOffset, address);
which seems to be causing the issues. It returns 0 which causes things to not work. I dont work this deep in stacks so im a but over my head with this one. Any ideas?
If you feel the need to find new offsets your self, take a look at the tutorials of @gabsens on '#33 Tutorial: updating offsets'.
If you want to use the pattern scanner of @gabsens that fetches offsets, see https://github.com/gabsens/Pattern-scanner-for-OSX.
For those of you confused on how to use @gabsens pattern scanner, see
https://youtu.be/3kMyiZ5yuvE
When I hit Command + B in xcode with the Wall.xcodeproj it says there are 2 errors.
Unused Entity Issue | Unused variable 'g'
Unused Entity Issue | Unused variable 'kr3'
If possible could you link me to a tutorial on how to do this? Thanks
i run them and it says it was successful or something but no walls? is this cuz of 64bit update? Can you give us a tutorial
Sometimes the wall hack stops working and i have to open a new terminal and run it again or sometimes re enter my password.
Congratulations on your project's opening, but...
I tried sudo -s, I "cd" to directory, I run "./External" still no work.
I open CS:GO before hack inject, still not work.
The pid is 1624
Version: 14, 290 images at offset 0x2003400
[Gaben:] I tell U /Users/Bern/Library/Application Support/Steam/steamapps/common/Counter-Strike Global Offensive/bin/engine.dylib
, address is 0x63b4000
[Gaben:] I tell U /Users/Bern/Library/Application Support/Steam/steamapps/common/Counter-Strike Global Offensive/csgo/bin/client.dylib
, address is 0x21800000
glow loop address is 0x0----------updated----------
WTF. I don't even...
Ive been trying out multiple things lately as far as game w/ hack vs fps vs RAM... Ive had to switch to 4:3 for frames and thats working very well, but I cannot do Full screen without the hack w/ xcode failing. Also map switches cause it to crash... Also anything above 2XMSAA multicore rend will use too much RAM. Does anyone have tips or suggestions for freeing RAM before game. I understand you cant ask for everything haha, just trying to optimize.
After vote map, when map changes to Assault, hack and csgo is crashing. How I can to fix this?
Hey, there was a small update today and since i have not been able to get the glow working.
So, I along with most people have had lots of lag while running the hack with terminal and playing the game... but I found a way to reduce the usage of terminal and the script with a weird trick.
The hack will keep running without terminal open and the lag is completely gone... Will last into other games.
Hope this helps,
WOLF88
New update has made csgo 64 bit. Does this kill the hack entirely, as in, does the code need to be complete rewritten? Or is there a simple fix?
Not working for me anymore at the time of this post. Anyone else having a problem?
With every build of wall there is the same problem, after about 15 minutes my console reads State changed 0
. What does this mean? It appears to happen randomly and requires me to pause my game, close old wall process, run new one with sudo which takes about a minute. How can I fix this?
I've compiled the project and the glow runs just fine, except the team matching does not work at all. When I check the logs in the console, it says
team is 0
for every players, so everyone (including the enemies) are glowed in blue.
After checking your code, it looks as if the variable iTeamNum
is not modified at all...
Has anyone been banned for using this in matchmaking? Is this safe enough to use during matchmaking?
Does anyone happen to know the new offsets?
Many Thanks,
WOW! Super, but not working for me :(
How i can help you to fix this?
The pid is 1198
[Gaben:WTF]
glow loop address is 0xbffff8e8----------updated----------
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how do i activate it can u add me on steam and tell me my name ins JaLonG im VERY confused
Please fix software.
I used it for 3 days, and now it just stopped working.... Idk... CSGO wasnt updated or anything. Anyone else having these issues? I tried the updated version aswell
CSGO just had a small update and the hack isn't working for me anymore. I think there needs to be new offsets and I tried the video tutorial like 5 times and it wasnt working
Ive used @gabsens pattern scanner and the old method and am successfully able to find local player and player base but glow is not working and I have found 3 different offsets for it... Im sorry im asking for help again like everyone. Many thank yous.
I don't have an issue, I just wanted to thank you for doing this @iseekwonderful it really means a lot you take time out of your day to do this for us.
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