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capture-screen-for-multi-screens-on-mac's Introduction

Capture Screen For Multi Screens On Mac

There are many implementation about capture screen for mac.
A sample is in xcode sample code.
And mogutt also show code in https://github.com/mogutt/TTMacClient.
But on dual monitors mode, they are all not work,
even weixin's mac client and http://snip.qq.com/.
Only QQ is powerful and perfect.
And it's not open source.

So, I try to do the capture screen sample to support dual monitors.


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capture-screen-for-multi-screens-on-mac's Issues

关于计算 screen rect 的问题

image

+ (CGImageRef)screenShot:(NSScreen *)screen
{
    CFArrayRef windowsRef = CGWindowListCreate(kCGWindowListOptionOnScreenOnly, kCGNullWindowID);

    NSRect rect = [screen frame];
    NSRect mainRect = [NSScreen mainScreen].frame;
    for (NSScreen *subScreen in [NSScreen screens]) {
        if ((int) subScreen.frame.origin.x == 0 && (int) subScreen.frame.origin.y == 0) {
            mainRect = subScreen.frame;
        }
    }
    rect = NSMakeRect(rect.origin.x, (mainRect.size.height) - (rect.origin.y + rect.size.height), rect.size.width, rect.size.height);

    NSLog(@"screenShot: %@", NSStringFromRect(rect));
    CGImageRef imgRef = CGWindowListCreateImageFromArray(rect, windowsRef, kCGWindowImageDefault);
    CFRelease(windowsRef);

    return imgRef;
}

我想问下为啥 y 是 (mainRect.size.height) - (rect.origin.y + rect.size.height)?
确实是要这样才是正确的,不过这是什么原理?

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