Comments (3)
I don't think there is any app that can alt+f4 and exit correctly they just get force interrupted by windows ( Elden ring is only app that prevents that by some method , once you press alt+f4 screen fades to black and saves then exits ) . in case of video encoding files even if you record for an hour unless you end the file correctly it will not be playable.
https://forums.unrealengine.com/t/catching-blocking-alt-f4-in-packaged-game/348273
from ue_capturesubsystem.
I tried to stop recording while sub system start deinitializing but file still isnt playable. Looks like is needed to stop recording a litle bit earlier but dont understand where i can do this
from ue_capturesubsystem.
Added to latest version:
void UVideoCaptureSubsystem::Deinitialize()
{
Super::Deinitialize();
ForceEndCapture();
}
Which forces stopping without waiting for remaining of frames since application is force closing
from ue_capturesubsystem.
Related Issues (12)
- Crash when starting capture on UE 5.2 HOT 4
- Crash when starting capture in UE5.2 HOT 5
- Capture Video slow rate HOT 28
- The audio sounds bad and at different fps from the video.
- Accessed nullptr after adding nvenc HOT 5
- Black rectangle in VR HOT 2
- Crash when starting capture in UE5.1 HOT 2
- After packaging, recorded video does not display UMG HOT 1
- Memory not freed after destruction of CaptureSubsystemDirector HOT 3
- Crash when starting capture in UE5.2 HOT 12
- FPS and Audio play sync issue
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from ue_capturesubsystem.