There are my tools for reversing.
The building example is in ./vsproject
. As the visual studio doesn't support x64 inline asm
, if you want to build for x64, please use clang.
bintext.py
, for text exporting and importing, checkinglibfont.py
, for extracting, building tile font, or generating font picture.libtext.py
, some matching and statistic method for texttexture.py
, something about texture and picture convertlistmagic.py
, list the files magic to analyzetextconvert.py
, convert the encoding of text file
win_injectdll.py
, staticly injectdll
to aexe
win_console.js
, Allocate a console for gamewin_file.js
, view information for bothCreateFile
,ReadFile
,WriteFile
,fopen
,fread
,fwrite
win_redirect.js
, redirect font, codepage, and paths in gameswinhook.h
, single file for dynamic hook functions, such as IAT hook, inline hookwinpe.h
, single file for parsing windows PE structure, adjust RELOC, ADDRS, or IATbintext.h
, parser forftext
bybintext.py