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libstructure's Issues

what it does

i am really sorry if it waste your time but i am jut curious hat this thing is?

Add a way to filter blocks

As of now, the blocks() iterator method takes in one parameter: layer (for i.e. waterlogged blocks)

It will always return all blocks in a layer, but one may desire to only get all planks or stone blocks, or even all liquids (still and flowing lava & water). There can also be the opposite case where you want to ignore specific blocks, i.e. air or structure_void.

There are multiple ways to face this:

  • Add an additional filter parameter, taking in a BlockPalette, and another parameter for ignoring unwanted blocks
  • A parameter taking in a string. This would allow for having wildcards for metadata. The strings might break due to block or property renames though.
  • A parameter taking in a Filter object. This is likely a flexible solution, whilst still easy to use.
  • A parameter taking in a Closure or callable to allow the developer to write their own filters

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