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biorand's Issues

Randomize optional reverse-player sections

  • Leon B can visit Claire's complete route from police station to sewers from the sewers.
  • Claire B can visit Leon's route from police station to sewers from the sewers.

All items in these rooms should be low priority for the other player as it is rare the player would want to backtrack to their areas, but the possibility remains.

Room 60C for door rando has a camera glitch

When doors are randomized, room 60C (Lab B4 / SE corridor) has a camera glitch when entering from the middle door. You can reset the room by blind navigation to another door, or via the debug menu.

I have looked at the script, and have not found any specific code that causes this to go wrong.

Room 300 voice incorrect for Ben

Seed: R221-LEPF-Z16J0CZ

Because there are two different Irons enemy types, you get some seeds where one seed is randomized and another is not. It should ensure both are randomized to the same NPC so that the voices are correctly swapped.

Some Lock IDs were duplicated

Seed: R120-9UP2-Z1NA59W

In this seed, the locked door from 119 to 216 uses the same lock ID as the club key door in room 212. This means when the club key door is unlocked, the locked door from 119 to 216 is unlocked. This can allow the player to soft lock as some locks are there to prevent soft locking.

No grenade rounds are generated

And there needs to be a bit more balancing with weapons / ammo. You could have a very hand rando, and nothing more than the handgun which is too tough.

Room 216 Annette swap causes softlock

Seed is R220-1398-Z9GG8MZ

The cutscene where Leon meets Ada for the first time in the police garage is bugged. Annette replaces Ada but she keep walking during the entire cutscene and the dialogue is never finished because of that.
Here's a video showing off the cutscene : https://www.youtube.com/watch?v=MJ4qqPREyXU

(At the end of the video, she stops walking and nothing happens afterward, no matter how long I wait)

Became invisible Sherry

Seed: R121-KVV2-Z1Y6BNC

Playing Claire A. Went into the hall off Chief Irons' office, the one with the tiger taxidermy. At end of hall was a save room. When I came back out my status had changed to Sherry and I was completely invisible, could not leave the room. Had to reset.

Room 109 some crow replacement enemies are out of bounds or cannot be killed

Posted here: https://www.moddb.com/mods/biorand/downloads/biorand-v110

Also, I had this bug where the character would appear out of bounds after entering a room. It happened in the RPD hall, after the sewer area, and the ladder that leads to the Sherry section in the rpd basement.
Reloading the room with the debug menu allows to continue.

R120-9UP2-Z1NA59W
Twitch.tv

In that same vod, at 1:02:49, you can see untargettable enemies that can hurt you. There are also silent enemies in some areas too.

Item 501:2 should require the lighter

Reported here: https://www.moddb.com/mods/biorand/downloads/biorand-v121

A key item (C4) was hidden in 501:2 which is only visible after using the lighter on the flare canon after taking the tram. This was a Claire A scenario so she doesn't have the lighter, and the lighter wasn't spawned anywhere. It's still possible to pick the item up if you know exactly where to look, but it's completely invisible which I don't think is fair for a key item.

Seed: R222-PM1C-Z1MMBE9

Room 601 Soft lock due to early Sherry spawn

Reported here: https://www.moddb.com/mods/biorand/downloads/biorand-v110

Seed: R120-RHGQ-X5FFLEX

AugmentedAntics: So, I got hit with a softlock: on Claire B, Sherry never "left" once getting to the lab. After turning on the power and getting into the elevator, Sherry is there, and the elevator can't be ridden because it's in "emergency mode". I don't have the Master Key, and trying to leave the elevator gives me a "there's no time to go back!" message, so you're trapped in the elevator forever.

re_duke: Also, the sherry softlock in the elevator.. that happens because Sherry was replaced in a cutscene that sets if Sherry is still with you or not. If it's replaced, she will be still marked as partner, and spawn in unexpected places. One of these cutscenes is right after the Birkin G3 fight. I would not change that npc. There may be 1 more but not sure.

410 NPC change can crash

Seed: R020-ERXZ-X7TT0E

410:0 (0x12F4) [LeonKennedyBandaged] becomes [LeonKennedyBlackLeather]

Causes a crash.

Room 219 unable to go through door after triggering Ben cutscene

Seed: R220-F4BM-Z1MC27Z

If you enter the room which triggers the cutscene of William infecting Ben, It prevents you from going through one of the doors as it says to go and see ben first.

For me, Although i had the valve handle, it was in the item box, So when i got to the cutscene of ben & william, I couldn't go back to an item box which unfortunately means i couldn't progress as i needed the valve handle in order to continue.

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