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A robust subsystem designed for registering and facilitating communication between unconnected gameplay objects. This system allows you to send and receive messages containing specific data through defined channels, utilizing gameplay tags.

C# 3.20% C++ 96.80%
epicgames gameplay ue5 ue5-plugin messaging subsystem unreal-engine unreal-engine-5 unreal-engine-plugin

gameplay-message-router's Issues

Blueprint doc

Would have been nice to have this kind of blueprint example in the readme :)

image

how to using in ue4

hello ,I want to know how to using in ue4! or other way to do it .please!

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