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react-particles

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Official tsParticles ReactJS component

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Installation

npm install react-particles

or

yarn add react-particles

create-react-app

Starting from version 1.17.0 there are two official create-react-app templates:

  • cra-template-particles: Simple ReactJS template with full screen particles, using JavaScript
  • cra-template-particles-typescript: Simple ReactJS template with full screen particles, using TypeScript

You can simply install them using the create-react-app command like this:

$ create-react-app your_app --template particles

or

$ create-react-app your_app --template particles-typescript

How to use

Code

Examples:

Remote url

JavaScript support - url
import { useCallback } from "react";
import Particles from "react-particles";
import { loadFull } from "tsparticles";

const App = () => {
    const particlesInit = useCallback(async engine => {
        console.log(engine);
        // you can initiate the tsParticles instance (engine) here, adding custom shapes or presets
        // this loads the tsparticles package bundle, it's the easiest method for getting everything ready
        // starting from v2 you can add only the features you need reducing the bundle size
        await loadFull(engine);
    }, []);

    const particlesLoaded = useCallback(async container => {
        await console.log(container);
    }, []);

    return (
        <Particles id="tsparticles" url="http://foo.bar/particles.json" init={particlesInit} loaded={particlesLoaded} />
    );
};
TypeScript support - url
import { useCallback } from "react";
import Particles from "react-particles";
import type { Container, Engine } from "tsparticles-engine";
import { loadFull } from "tsparticles";

const App = () => {
    const particlesInit = useCallback(async (engine: Engine) => {
        console.log(engine);

        // you can initialize the tsParticles instance (engine) here, adding custom shapes or presets
        // this loads the tsparticles package bundle, it's the easiest method for getting everything ready
        // starting from v2 you can add only the features you need reducing the bundle size
        await loadFull(engine);
    }, []);

    const particlesLoaded = useCallback(async (container: Container | undefined) => {
        await console.log(container);
    }, []);

    return (
        <Particles id="tsparticles" url="http://foo.bar/particles.json" init={particlesInit} loaded={particlesLoaded} />
    );
};

Options object

JavaScript support - object
import { useCallback } from "react";
import Particles from "react-particles";
import { loadFull } from "tsparticles";

const App = () => {
    const particlesInit = useCallback(async engine => {
        console.log(engine);
        // you can initiate the tsParticles instance (engine) here, adding custom shapes or presets
        // this loads the tsparticles package bundle, it's the easiest method for getting everything ready
        // starting from v2 you can add only the features you need reducing the bundle size
        await loadFull(engine);
    }, []);

    const particlesLoaded = useCallback(async container => {
        await console.log(container);
    }, []);

    return (
        <Particles
            id="tsparticles"
            init={particlesInit}
            loaded={particlesLoaded}
            options={{
                background: {
                    color: {
                        value: "#0d47a1",
                    },
                },
                fpsLimit: 120,
                interactivity: {
                    events: {
                        onClick: {
                            enable: true,
                            mode: "push",
                        },
                        onHover: {
                            enable: true,
                            mode: "repulse",
                        },
                        resize: true,
                    },
                    modes: {
                        push: {
                            quantity: 4,
                        },
                        repulse: {
                            distance: 200,
                            duration: 0.4,
                        },
                    },
                },
                particles: {
                    color: {
                        value: "#ffffff",
                    },
                    links: {
                        color: "#ffffff",
                        distance: 150,
                        enable: true,
                        opacity: 0.5,
                        width: 1,
                    },
                    collisions: {
                        enable: true,
                    },
                    move: {
                        direction: "none",
                        enable: true,
                        outModes: {
                            default: "bounce",
                        },
                        random: false,
                        speed: 6,
                        straight: false,
                    },
                    number: {
                        density: {
                            enable: true,
                            area: 800,
                        },
                        value: 80,
                    },
                    opacity: {
                        value: 0.5,
                    },
                    shape: {
                        type: "circle",
                    },
                    size: {
                        value: { min: 1, max: 5 },
                    },
                },
                detectRetina: true,
            }}
        />
    );
};
TypeScript support - object
import { useCallback } from "react";
import type { Container, Engine } from "tsparticles-engine";
import Particles from "react-particles";
import { loadFull } from "tsparticles";

const App = () => {
    const particlesInit = useCallback(async (engine: Engine) => {
        console.log(engine);

        // you can initialize the tsParticles instance (engine) here, adding custom shapes or presets
        // this loads the tsparticles package bundle, it's the easiest method for getting everything ready
        // starting from v2 you can add only the features you need reducing the bundle size
        await loadFull(engine);
    }, []);

    const particlesLoaded = useCallback(async (container: Container | undefined) => {
        await console.log(container);
    }, []);
    return (
        <Particles
            id="tsparticles"
            init={particlesInit}
            loaded={particlesLoaded}
            options={{
                background: {
                    color: {
                        value: "#0d47a1",
                    },
                },
                fpsLimit: 120,
                interactivity: {
                    events: {
                        onClick: {
                            enable: true,
                            mode: "push",
                        },
                        onHover: {
                            enable: true,
                            mode: "repulse",
                        },
                        resize: true,
                    },
                    modes: {
                        push: {
                            quantity: 4,
                        },
                        repulse: {
                            distance: 200,
                            duration: 0.4,
                        },
                    },
                },
                particles: {
                    color: {
                        value: "#ffffff",
                    },
                    links: {
                        color: "#ffffff",
                        distance: 150,
                        enable: true,
                        opacity: 0.5,
                        width: 1,
                    },
                    collisions: {
                        enable: true,
                    },
                    move: {
                        direction: "none",
                        enable: true,
                        outModes: {
                            default: "bounce",
                        },
                        random: false,
                        speed: 6,
                        straight: false,
                    },
                    number: {
                        density: {
                            enable: true,
                            area: 800,
                        },
                        value: 80,
                    },
                    opacity: {
                        value: 0.5,
                    },
                    shape: {
                        type: "circle",
                    },
                    size: {
                        value: { min: 1, max: 5 },
                    },
                },
                detectRetina: true,
            }}
        />
    );
};

Props

Prop Type Definition
id string The id of the element.
width string The width of the canvas.
height string The height of the canvas.
options object The options of the particles instance.
url string The remote options url, called using an AJAX request
style object The style of the canvas element.
className string The class name of the canvas wrapper.
canvasClassName string the class name of the canvas.
container object The instance of the particles container
init function This function is called after the tsParticles instance initialization, the instance is the parameter and you can load custom presets or shapes here
loaded function This function is called when particles are correctly loaded in canvas, the current container is the parameter and you can customize it here

particles.json

Find all configuration options here.

You can find sample json configurations here ๐Ÿ“–

Demos

Preset demos can be found here

There's also a CodePen collection actively maintained and updated here

Report bugs and issues here

tsParticle Website

react-particlejs's People

Contributors

matteobruni avatar renovate[bot] avatar

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