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View Code? Open in Web Editor NEW经典游戏平衡球的 Ballance Unity 复刻版
Home Page: https://imengyu.github.io/Ballance/#/readme
License: GNU General Public License v3.0
经典游戏平衡球的 Ballance Unity 复刻版
Home Page: https://imengyu.github.io/Ballance/#/readme
License: GNU General Public License v3.0
20号的时候一些人在大群里测了一下,但都只是测,没啥具体结论,我就想水个issue,总结下。
一些不能复现的问题我就没报。游戏的物理做的非常仿原。希望可以尽早步入发布阶段。
如下图,有一第一小节捷径是在此处碰生命球但并不跳下,随后顺钢轨护栏上方甩到石变旁边,相关通关视频可见https://www.bilibili.com/video/BV1G441167NJ?t=15.1
原作中的这个设置叫 Invert Rotation,开启后只会反转按键时视角的旋转方向;重制版中此设置会直接反转四个方向键所控制的移动方向(按↑/↓键球往屏幕下方/上方移动,按←/→键球往屏幕右边/左边移动)。
请问这两个选项是否是同一个选项呢?
可以更新一个自由视角吗,这种只能转动90度的操作,让人容易错误操作
Will you be porting over mods that Ballance Modloader had i.e. Dynamic Fov and others?
1换视角的原理似乎不太对,原版是同时摁下触发,而这个是同时抬起触发(0.9.3)而且成功率感人
2风扇的判定有点小?
3当fps过大时,分数球会鬼畜
Hello,
I'm not sure if I'm the only one who's experiencing this, but every time I try to move the ball around in this recent version "2.0.0" its animation is always in slow motion. It seems like it has low gravity.
I did try modifying both the "Set-Ball-Speed" and "Set-Physics-Speed" options with the console after enabling the "Debug" mode by clicking on the "About" section in the settings menu a few times to see if they fix the issue but they only seemed to modify the ball's rolling animation and physics as their names suggest rather than its gravity. I also tried version "1.0.7" to see if it's the same case but the ball's gravity in that one was exactly how it should be.
Unless it was an intentional change, I believe that it might have to be adjusted to match the previous version's gravity. Other than that, I tried almost every level and didn't have any performance issues nor any sort of bugs.
Thank you for the hard work.
让我想到了15年前坐在显像管电脑前玩游戏的时光
Using and sharing copyrighted assets in the GitHub projects is illegal. If you don't want this project to be reported, then you should remove them and add an option to import assets from legally obtained copy of the original build of the game.
版本:1.0.2 for Linux
如图所示,第3关的T板位置完全错误,表现出严重的偏移。试图推动T板将会导致球被弹飞。
可能和 #10 的错误类似。
大家好,我一直关注着这个项目,这个游戏是我的童年回忆之一。这个开源重新实现项目是我最喜欢的项目之一,因为它让我可以重新体验这个游戏。在最近的git提交之前,英文版的README页面非常有用,能够帮助我安装游戏。因此,我请求重新添加已删除的 readme.en.md
页面,该页面包含了英文翻译。
此外,我希望在发布页面中能够提供Linux原生版本的构建,因为许多用户(包括我自己)使用Linux,并且会受益于此。
The above message appears to have been translated using Google Translate, so I apologize if it doesn't make sense.
Hi, I have been following this project for a while and this is one of my nostalgic childhood games that I have played. This open source reimplementation is one of my favorite projects, as it allows me to re-experience the game. Before the recent git commit, the README page in English was greatly helpful for installing the game. Therefore, I request to re-add the deleted readme.en.md
page, which contained the English translation.
Additionally, I would appreciate a Linux native release build in the Releases page, as many users (including myself) use Linux and would appreciate this.
现在电视都是Android系统,安装在电视上时,无法通过连接电视的蓝牙手柄进行操作。建议加上此功能,同时检测到手柄或者键盘操作时,隐藏屏幕上的操作按钮。
操作建议:
左摇杆和十字键:操作球运行
LB肩键:左转视角
RB肓键:右转视角
LT/RT扳机键:俯瞰视角
Unity supports arm64-v8a in 2021, but you only build armeabi-v7a?
#33 (comment)
This is an ACTUALL issue i play the latest virsion of ballance on android, i played 5 levels and it the data keeps deletting it starts from level 1 always and there is no premission
storage.
游戏本身其实真要说已经复刻得不错了,但是问题还是手感的区别(包括前面有人提到的摄像机问题,我也是头晕),并非100%还原的时候就会导致现有玩家尝试或者甚至迁移的动力不大(手感的区别,养成和损失的代价都很大)。
或许直接100%复刻也是不太实际的,因为其实对于现存玩家而言没有新意——同样的关卡第一遍玩时很有趣,再多玩几遍呢?我感觉或许真正要吸引到更多用户来,仍然需要(甚至是一开始就要)增加新的玩法,例如新的机关和关卡模式,或者联机,等等。Ballex能成功大概也是如此。
还有就是宣传手段太缺失了,GitHub毕竟不是常规用户会日常使用的网站(况且说不定对一些人而言访问都是问题),也没有其他交流群等联系方式,Ballance贴吧内有现在早已是半死不活的状态(群聊倒是一直活着),需要拓宽关注度不妨找找更多方式。对于我自己而言也就几个月前本项目发布时知道了一下存在性,后面要不是看见有人提了一下都快忘了。
大概就先这么多吧。重制出来的内容还是不错的,或许要增加关注度就要注意一下上面几点了。
When I entered debugging mode and tried the highscore open-all
command to open all levels, nothing happens. No further level opens up. I am on M1 MacBook Pro, macOS 12.6.3.
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