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easyvst's Issues

_vstPlug=>getState/setState

Hello, I tried [Save. Load] Plugin Status, But It seems not worked.
on KORG M1, Steinberg HalionSonic etc,, What was wrong with me?

Thank you.
`

BOOL EasyVst::savePluginState(const char* utfPath) {
Steinberg::IBStream* processState = NULL, * controlState = NULL;
BOOL success = FALSE;
try {
std::string path2 = utfPath;
path2 += "-ctrl";
processState = FileStream::open(utfPath, "w");
controlState = FileStream::open(path2.c_str(), "w");
_vstComponent->getState(processState);
_editController->getState(controlState);
success = TRUE;
}
catch (...) {
}
if (processState != NULL) processState->release();
if (controlState != NULL) controlState->release();
return success;
}
BOOL EasyVst::loadPluginState(const char* utfPath) {
Steinberg::IBStream* processState = NULL, * controlState = NULL;
BOOL success = FALSE;
try {
std::string path2 = utfPath;
path2 += "-ctrl";
processState = FileStream::open(utfPath, "r");
controlState = FileStream::open(path2.c_str(), "r");
if (processState != NULL) {
_vstComponent->setState(processState);
_editController->setComponentState(processState);
}
if (controlState != NULL) {
_editController->setState(controlState);
}
success = TRUE;
}
catch (...) {
}
if (processState != NULL) processState->release();
if (controlState != NULL) controlState->release();
return success;
}

`

GLFW support

Hi I'm wondering if you are planning on including cmake support for platform agnostics?

I'm quite new to coding and building projects/libraries so am a little confused on how to get this working on my end.. do i need to have the vst sdk downloaded and built correctly on my system or do i just need the public.sdk headers and cpp files?

Build instructions and example usage

Hello! Very cool project, exactly what I was looking for! :)
I have built SDL2 dependent projects before but I am confused on how to integrate the vst3sdk with your wrapper.

I downloaded the sdk from github, including submodules "pluginterfaces" and "public.sdk". I attempted to write a Makefile, including the headers required by EasyVst.h, but then I kept facing "Undefined symbols", presumably from missing .cpp files?
I'm probably going about this all wrong, any insight to your build processes and usage would be greatly appreciated ๐Ÿ™

Thanks

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