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mysterycrate's Issues

ClickSound heard by all players near the chest.

Description

When the UpdaterEvent is triggered the chest opens, items are swapped and at the same time ClickSound is heard. It should only be heard by the player using the crate but instead its heard by all the players near the chest.

Task being called infinitely

Description

Referring to #3 a crate key is needed to open the crate to access its inventory. Now if a player taps the chest with the key while another player was currently using the crate (i.e. task is running) leads to task being called twice and the loop is repeated. It is again due to little to no checks of whether the task is running and/or should a player be able to access the crate while task is running.

InvalidArgumentException: "Cannot send empty batch" (EXCEPTION) in "src/pocketmine/Server" at line 1884

MysteryCrate_dev-72.phar
PocketMine-MP version 1.7dev-1079 "[REDACTED]" (API 3.0.0-ALPHA12)

2018-06-02 [17:17:58] [Server thread/CRITICAL]: Could not pass event 'pocketmine\event\entity\EntityLevelChangeEvent' to 'MysteryCrate v6.0.0': Cannot send empty batch on JackMD\MysteryCrate\EventListener
2018-06-02 [17:17:58] [Server thread/CRITICAL]: InvalidArgumentException: "Cannot send empty batch" (EXCEPTION) in "src/pocketmine/Server" at line 1884
2018-06-02 [17:17:58] [Server thread/DEBUG]: #0 src/pocketmine/level/Level(467): pocketmine\Server->batchPackets(array Array(), array Array(), boolean )
2018-06-02 [17:17:58] [Server thread/DEBUG]: #1 MysteryCrate_dev-72.phar/src/JackMD/MysteryCrate/EventListener(309): pocketmine\level\Level->addParticle(pocketmine\level\particle\FloatingTextParticle object, array Array())
2018-06-02 [17:17:58] [Server thread/DEBUG]: #2 src/pocketmine/plugin/MethodEventExecutor(38): JackMD\MysteryCrate\EventListener->onLevelChange(pocketmine\event\entity\EntityLevelChangeEvent object)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #3 src/pocketmine/plugin/RegisteredListener(98): pocketmine\plugin\MethodEventExecutor->execute(JackMD\MysteryCrate\EventListener object, pocketmine\event\entity\EntityLevelChangeEvent object)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #4 src/pocketmine/plugin/PluginManager(701): pocketmine\plugin\RegisteredListener->callEvent(pocketmine\event\entity\EntityLevelChangeEvent object)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #5 src/pocketmine/entity/Entity(1878): pocketmine\plugin\PluginManager->callEvent(pocketmine\event\entity\EntityLevelChangeEvent object)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #6 src/pocketmine/Player(925): pocketmine\entity\Entity->switchLevel(pocketmine\level\Level object)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #7 src/pocketmine/entity/Entity(1742): pocketmine\Player->switchLevel(pocketmine\level\Level object)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #8 src/pocketmine/entity/Entity(1767): pocketmine\entity\Entity->setPosition(pocketmine\level\Position object)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #9 src/pocketmine/entity/Entity(1860): pocketmine\entity\Entity->setPositionAndRotation(pocketmine\level\Position object, double 51.251312255859, double 25.345901489258)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #10 src/pocketmine/Player(3746): pocketmine\entity\Entity->teleport(pocketmine\level\Position object, NULL , NULL )
2018-06-02 [17:17:58] [Server thread/DEBUG]: #11 essentialsTP_dev-30.phar/src/essentialsTP/essentialsTP(563): pocketmine\Player->teleport(pocketmine\level\Position object)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #12 src/pocketmine/command/PluginCommand(58): essentialsTP\essentialsTP->onCommand(pocketmine\Player object, pocketmine\command\PluginCommand object, string home, array Array())
2018-06-02 [17:17:58] [Server thread/DEBUG]: #13 src/pocketmine/command/SimpleCommandMap(258): pocketmine\command\PluginCommand->execute(pocketmine\Player object, string home, array Array())
2018-06-02 [17:17:58] [Server thread/DEBUG]: #14 src/pocketmine/Server(1978): pocketmine\command\SimpleCommandMap->dispatch(pocketmine\Player object, string home base)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #15 src/pocketmine/Player(2191): pocketmine\Server->dispatchCommand(pocketmine\Player object, string home base)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #16 src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter(222): pocketmine\Player->chat(string /home base)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #17 src/pocketmine/network/mcpe/protocol/CommandRequestPacket(54): pocketmine\network\mcpe\PlayerNetworkSessionAdapter->handleCommandRequest(pocketmine\network\mcpe\protocol\CommandRequestPacket object)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #18 src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter(92): pocketmine\network\mcpe\protocol\CommandRequestPacket->handle(pocketmine\network\mcpe\PlayerNetworkSessionAdapter object)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #19 src/pocketmine/network/mcpe/protocol/BatchPacket(114): pocketmine\network\mcpe\PlayerNetworkSessionAdapter->handleDataPacket(pocketmine\network\mcpe\protocol\CommandRequestPacket object)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #20 src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter(92): pocketmine\network\mcpe\protocol\BatchPacket->handle(pocketmine\network\mcpe\PlayerNetworkSessionAdapter object)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #21 src/pocketmine/Player(3033): pocketmine\network\mcpe\PlayerNetworkSessionAdapter->handleDataPacket(pocketmine\network\mcpe\protocol\BatchPacket object)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #22 src/pocketmine/network/mcpe/RakLibInterface(158): pocketmine\Player->handleDataPacket(pocketmine\network\mcpe\protocol\BatchPacket object)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #23 vendor/pocketmine/raklib/server/ServerHandler(98): pocketmine\network\mcpe\RakLibInterface->handleEncapsulated(string 88.163.159.23 55555, raklib\protocol\EncapsulatedPacket object, integer 0)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #24 src/pocketmine/network/mcpe/RakLibInterface(103): raklib\server\ServerHandler->handlePacket()
2018-06-02 [17:17:58] [Server thread/DEBUG]: #25 src/pocketmine/network/Network(94): pocketmine\network\mcpe\RakLibInterface->process()
2018-06-02 [17:17:58] [Server thread/DEBUG]: #26 src/pocketmine/network/mcpe/RakLibInterface(80): pocketmine\network\Network->processInterface(pocketmine\network\mcpe\RakLibInterface object)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #27 vendor/pocketmine/snooze/src/SleeperHandler(113): pocketmine\network\mcpe\RakLibInterface->pocketmine\network\mcpe\{closure}()
2018-06-02 [17:17:58] [Server thread/DEBUG]: #28 vendor/pocketmine/snooze/src/SleeperHandler(82): pocketmine\snooze\SleeperHandler->processNotifications()
2018-06-02 [17:17:58] [Server thread/DEBUG]: #29 src/pocketmine/Server(2279): pocketmine\snooze\SleeperHandler->sleepUntil(double 1527952678.6945)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #30 src/pocketmine/Server(2150): pocketmine\Server->tickProcessor()
2018-06-02 [17:17:58] [Server thread/DEBUG]: #31 src/pocketmine/Server(1733): pocketmine\Server->start()
2018-06-02 [17:17:58] [Server thread/DEBUG]: #32 src/pocketmine/PocketMine(290): pocketmine\Server->__construct(BaseClassLoader object, pocketmine\utils\MainLogger object, string /home/g3.hmserv.eu-19144/, string /home/g3.hmserv.eu-19144/plugins/)
2018-06-02 [17:17:58] [Server thread/DEBUG]: #33 /home/g3.hmserv.eu-19144/PocketMine-MP.phar(1): require(string phar:///home/g3.hmserv.eu-19144/PocketMine-MP.phar/src/pocketmine/PocketMine.php)

ToDo's

ToDo

Mention the stuff you would like to be added to this plugin and I will try my best to make it happen.

  • Floating text above the crates,
  • Particles on/off switch via config.yml,
  • Particles above the crate,
  • Add option for setting the tick-delayin config.yml to increase or decrease the timer. (Requested by @Haxley)
  • Add lore to the reward mentioned in crates.yml. (Requested by @Adam1609)
  • Add multiple commands. (Requested by @95CivicSi)

Task cancelled on inventory closing

Due to the way how the InventoryCloseEvent is currently set up in the plugin itself upon closing a chest other than the crate while the task is running the task gets cancelled. leading to no reward and player stuck with the crate opened and not working.

Plugin makes other chest not work on same level.

Just as the title tells, other chests on the same level don't let people interact with them. Mainly due to inventory transaction event cancelling all the inventory transactions for the chest at the "level".

xyz locator

It doesn't work when you do /xyz to get the cords locator anymore.

Hey Jack

Hey JackMD,

I would love to help you solve issues on this repo. I love to help people and I know a lot about your crate plugin. Is there a way you can give me access to closing issues and tagging them? I would love to take stress off your shoulders and help you with the issues so you don't have to reply to them

Best Regards,
Gage

Feature Request: Add tick delay.

Is there a way to speed up of slow down the scroll speed. It would be a new addtion to the config.

In glad you added commands to the creats.

Any number of players can access a crate while task is running

Description

As there are no checks on whether a player is currently using the crate or not leads to any number of players accessing the crate whilst the task is in progress. Further the players can take the item out of the chest inventory when the task completes and so the player who started the crate task for the first time is left with no prize.

ChestItems

Every slot of the chest items are random. This makes the whole point of having them in a line obsolete. The whole idea is that you will see what you could've got but missed. I suggest only making Slot #16 random (https://github.com/JackMD/MysteryCrate/blob/master/src/JackMD/MysteryCrate/UpdaterEvent.php#L95)
(Make them all random the first time the code is executed.)

and then the next time the code is executed again make slot #16 item equal slot #15 item.
Then make slot #16 a random item again.

$this->setItem(14, $this->chest->getInventory()->getSlot(15)->getItem()->getId(), 1);
$this->setItem(15, $this->chest->getInventory()->getSlot(16)->getItem()->getId(), 1);
$this->setItem(16, $this->ids[(int)rand(0, 18)], 1);

This is just an example. ^ I am not sure if such a function exist.

Feedback (Not an issue)

JackMD,

I just have to say you made this plugin a beast. This plugin is the best crates plugins anyone has made in the whole pocketmine field. You sir should be the best developer out there. Thank you for making this amazing plugin!

Best regards,
Gage

Unknown Command when Key Used

When I use (right or left click while holding) a key, regardless of whether I "use" it on a chest or not, it says the generic "Unknown command. Try /help for a list of commands" error.

Names with spaces

So, now that spaces are allowed in names, players can abuse this. If a user has a name like "a 99999999" and they open a crate with say $1000 as a reward, it will instead give them $99999999 because the player's username is not "in quotation marks" so it thinks that 99999999 is the amount of money it should be giving. This is the same with many other plugins as well.

GiveMoney Command In Crate Not Working

Hello I am back from requesting commands from crates. The default command you added to the crate does not work. It just says [19:48:12] [Server thread/INFO]: Usage: /givemoney player amount there are > and < before and after player and amount

FloatingText

Description

FloatingText upon level change disappears. Where this is good it also has unwanted behavior. Consider two players on crates world. Now when player2 moves to another world then the FloatingText disappears for player1.

Lag

When a player spam clicks a crate when they don't have a key to open it, it causes the server to lag really bad. Please add some sort of cooldown to prevent this.

Inventory transactions being cancelled

Description

If a player is using the crate then due to the bad implementation of InventoryTransactionEvent at this line every player on the server is affected. The affected players cannot move items to or from their inventory when the task is running and this can be real painful especially for production servers. They can however do so when the task ends.

A couple of suggestions

Hi! So i am just here to give a couple of suggestions to the crates plugin :)

  1. Add a line into the floating text with \n (in blocks .yml)
  2. Add multiple commands to an item in the crates (because i noticed we can only add one sadly)
  3. I dont know if this is possible, but maybe you could add it to where the floating text could change colors. like transition from blue to red to green in game
    Thats all of my suggestions for now but i will probably think of some more in the near future!

Sorry to be annoying but...

I apologize for being annoying but I have searched everywhere and asked multiple people this question. Some didn’t respond and some didn’t know. So how do you get a world’s folder name (on mobile) or do I have to use a PC? Once again I apologize for being annoying.

Vanilla Enchantments

Vanilla enchantments don't appear to be working. No errors are thrown. Crate displays and gives items without enchantments.

Example crates.yml:

  rare:
      - name: "§d§lEpsilon Sword"
        id: 276
        meta: 0
        amount: 1
        enchantments:
          sharpness:
            level: 1
      - name: "§d§lEpsilon Chest"
        id: 311
        meta: 0
        amount: 1
        enchantments:
          protection:
            level: 1
    amount: 1
    block: "42:0"

The crate is in use. Please wait....

If a player use a vote crate, nobody else can use it....I need to restart the server to make it to work again.
"The Crate is in use. Please wait...."
"You require a Vote key to open this crate."

steps
drop the MysteryCrate plugin in plugins file
start the server
place a voting crate chest
restart the server
use on key and wait until you get your reward
try again (it will not work)

Teaspoon Instead?

Could you possibly make this plugin work with teaspoon instead of vanilla enchant?

Good plugin

I tested the plugin it's very good no bugs for me 👌

No Permissions

Hey Dude this Plugin have no Permissions.... my Members can /key vote canu fix this tahnks

Particles

Description

Implement Particles around/above the chest.

Particle (Question Not Issue)

Hello Jack,

Could you please start working on particles on the crates? I think this will be even more improved when particles are a thing. Maybe particles circling the crate? Or something like that

Best regards,
Gage

Feature: Add commands as a reward

Sometime could you add support for using commands to the crates? Like if someone wins money, you can do /givemoney {player} 1000 or so? Please and thank you. I personally think that would be amazing.

Im having trouble.

The crates aren't working. Like it says the crate was made and it says to restart the server so I do, but after that the floating text doesn't work, and the crate doesn't respond to my left clicking. Please help.

Crates make chests not work?

When I place a chest under the floating texts. The crates work fine, but then other chests do not allow you to place items in them.🤔

Please resolv this bug.

I tried again but it still doesn't work.
It goes the first time and the second time says crate in use.
This time I only tried with ANDROID; It doesn't work either on the Pocketmine.

Permissions

Description

Permissions are not set correctly which leads to all the players being able to use /xyz and /key command.

Confusion

In the “How to Set Up” tab, it says to change the block of the crate in crates.yml. But I can’t find where to change it/don’t understand. Thanks!

Crates not showing

I put the coordinates for the crates to spawn but sadly it shows the particles,floating text and everything but not crate? Weird glitch😬😂

No Crate Inventory View

Claiming a crate doesn't open the chest inventory UI to show the slot machine animation as pictured in the video. There is a delay when opening the crate before receiving your reward and when the crate is destroyed, items and vines drop. This is to say the slot-machine mechanic still seems to be taking place, but something is preventing the chest from opening so the player can see it.

crate doesnt work and floating text does not show up....

Heres what shows up after i switch to the crate world....

PocketMine-MP/PocketMine-MP.phar(1): require(string phar://C:/Users/fabyan/Documents/mcpe server/PocketMine-MP/PocketMine-MP.phar/src/pocketmine/PocketMine.php)
[21:28:01] [Server thread/CRITICAL]: Could not pass event 'pocketmine\event\entity\EntityLevelChangeEvent' to 'MysteryCrate v6.0.0': Cannot send empty batch on JackMD\MysteryCrate\EventListener
[21:28:01] [Server thread/CRITICAL]: InvalidArgumentException: "Cannot send empty batch" (EXCEPTION) in "src/pocketmine/Server" at line 1884
[21:28:01] [Server thread/DEBUG]: #0 src/pocketmine/level/Level(467): pocketmine\Server->batchPackets(array Array(), array Array(), boolean )
[21:28:01] [Server thread/DEBUG]: #1 MysteryCrate_dev-72.phar/src/JackMD/MysteryCrate/EventListener(309): pocketmine\level\Level->addParticle(pocketmine\level\particle\FloatingTextParticle object, array Array())
[21:28:01] [Server thread/DEBUG]: #2 src/pocketmine/plugin/MethodEventExecutor(38): JackMD\MysteryCrate\EventListener->onLevelChange(pocketmine\event\entity\EntityLevelChangeEvent object)
[21:28:01] [Server thread/DEBUG]: #3 src/pocketmine/plugin/RegisteredListener(98): pocketmine\plugin\MethodEventExecutor->execute(JackMD\MysteryCrate\EventListener object, pocketmine\event\entity\EntityLevelChangeEvent object)
[21:28:01] [Server thread/DEBUG]: #4 src/pocketmine/plugin/PluginManager(701): pocketmine\plugin\RegisteredListener->callEvent(pocketmine\event\entity\EntityLevelChangeEvent object)
[21:28:01] [Server thread/DEBUG]: #5 src/pocketmine/entity/Entity(1878): pocketmine\plugin\PluginManager->callEvent(pocketmine\event\entity\EntityLevelChangeEvent object)
[21:28:01] [Server thread/DEBUG]: #6 src/pocketmine/Player(925): pocketmine\entity\Entity->switchLevel(pocketmine\level\Level object)
[21:28:01] [Server thread/DEBUG]: #7 src/pocketmine/entity/Entity(1742): pocketmine\Player->switchLevel(pocketmine\level\Level object)
[21:28:01] [Server thread/DEBUG]: #8 src/pocketmine/entity/Entity(1767): pocketmine\entity\Entity->setPosition(pocketmine\level\Position object)
[21:28:01] [Server thread/DEBUG]: #9 src/pocketmine/entity/Entity(1860): pocketmine\entity\Entity->setPositionAndRotation(pocketmine\level\Position object, double 76.039245605469, double 51.136871337891)
[21:28:01] [Server thread/DEBUG]: #10 src/pocketmine/Player(3746): pocketmine\entity\Entity->teleport(pocketmine\level\Position object, NULL , NULL )
[21:28:01] [Server thread/DEBUG]: #11 Worlds.phar/src/surva/worlds/commands/TeleportCommand(27): pocketmine\Player->teleport(pocketmine\level\Position object)
[21:28:01] [Server thread/DEBUG]: #12 Worlds.phar/src/surva/worlds/commands/CustomCommand(50): surva\worlds\commands\TeleportCommand->do(pocketmine\Player object, array Array())
[21:28:01] [Server thread/DEBUG]: #13 Worlds.phar/src/surva/worlds/Worlds(58): surva\worlds\commands\CustomCommand->execute(pocketmine\Player object, string worlds, array Array())
[21:28:01] [Server thread/DEBUG]: #14 src/pocketmine/command/PluginCommand(58): surva\worlds\Worlds->onCommand(pocketmine\Player object, pocketmine\command\PluginCommand object, string ws, array Array())
[21:28:01] [Server thread/DEBUG]: #15 src/pocketmine/command/SimpleCommandMap(258): pocketmine\command\PluginCommand->execute(pocketmine\Player object, string ws, array Array())
[21:28:01] [Server thread/DEBUG]: #16 src/pocketmine/Server(1978): pocketmine\command\SimpleCommandMap->dispatch(pocketmine\Player object, string ws teleport hub)
[21:28:01] [Server thread/DEBUG]: #17 src/pocketmine/Player(2191): pocketmine\Server->dispatchCommand(pocketmine\Player object, string ws teleport hub)
[21:28:01] [Server thread/DEBUG]: #18 src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter(222): pocketmine\Player->chat(string /ws teleport hub)
[21:28:01] [Server thread/DEBUG]: #19 src/pocketmine/network/mcpe/protocol/CommandRequestPacket(54): pocketmine\network\mcpe\PlayerNetworkSessionAdapter->handleCommandRequest(pocketmine\network\mcpe\protocol\CommandRequestPacket object)
[21:28:01] [Server thread/DEBUG]: #20 src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter(92): pocketmine\network\mcpe\protocol\CommandRequestPacket->handle(pocketmine\network\mcpe\PlayerNetworkSessionAdapter object)
[21:28:01] [Server thread/DEBUG]: #21 src/pocketmine/network/mcpe/protocol/BatchPacket(114): pocketmine\network\mcpe\PlayerNetworkSessionAdapter->handleDataPacket(pocketmine\network\mcpe\protocol\CommandRequestPacket object)
[21:28:01] [Server thread/DEBUG]: #22 src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter(92): pocketmine\network\mcpe\protocol\BatchPacket->handle(pocketmine\network\mcpe\PlayerNetworkSessionAdapter object)
[21:28:01] [Server thread/DEBUG]: #23 src/pocketmine/Player(3033): pocketmine\network\mcpe\PlayerNetworkSessionAdapter->handleDataPacket(pocketmine\network\mcpe\protocol\BatchPacket object)
[21:28:01] [Server thread/DEBUG]: #24 src/pocketmine/network/mcpe/RakLibInterface(158): pocketmine\Player->handleDataPacket(pocketmine\network\mcpe\protocol\BatchPacket object)
[21:28:01] [Server thread/DEBUG]: #25 vendor/pocketmine/raklib/server/ServerHandler(98): pocketmine\network\mcpe\RakLibInterface->handleEncapsulated(string 192.168.2.19 55054, raklib\protocol\EncapsulatedPacket object, integer 0)
[21:28:01] [Server thread/DEBUG]: #26 src/pocketmine/network/mcpe/RakLibInterface(103): raklib\server\ServerHandler->handlePacket()
[21:28:01] [Server thread/DEBUG]: #27 src/pocketmine/network/Network(94): pocketmine\network\mcpe\RakLibInterface->process()
[21:28:01] [Server thread/DEBUG]: #28 src/pocketmine/network/mcpe/RakLibInterface(80): pocketmine\network\Network->processInterface(pocketmine\network\mcpe\RakLibInterface object)
[21:28:01] [Server thread/DEBUG]: #29 vendor/pocketmine/snooze/src/SleeperHandler(113): pocketmine\network\mcpe\RakLibInterface->pocketmine\network\mcpe{closure}()
[21:28:01] [Server thread/DEBUG]: #30 vendor/pocketmine/snooze/src/SleeperHandler(82): pocketmine\snooze\SleeperHandler->processNotifications()
[21:28:01] [Server thread/DEBUG]: #31 src/pocketmine/Server(2279): pocketmine\snooze\SleeperHandler->sleepUntil(double 1527992881.5842)
[21:28:01] [Server thread/DEBUG]: #32 src/pocketmine/Server(2150): pocketmine\Server->tickProcessor()
[21:28:01] [Server thread/DEBUG]: #33 src/pocketmine/Server(1733): pocketmine\Server->start()
[21:28:01] [Server thread/DEBUG]: #34 src/pocketmine/PocketMine(290): pocketmine\Server->__construct(BaseClassLoader object, pocketmine\utils\MainLogger object, string C:\Users\fabyan\Documents\mcpe server\PocketMine-MP, string C:\Users\fabyan\Documents\mcpe server\PocketMine-MP\plugins)
[21:28:01] [Server thread/DEBUG]: #35 C:/Users/fabyan/Documents/mcpe server/PocketMine-MP/PocketMine-MP.phar(1): require(string phar://C:/Users/fabyan/Documents/mcpe server/PocketMine-MP/PocketMine-MP.phar/src/pocketmine/PocketMine.php)

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