Giter Club home page Giter Club logo

pydefense's People

Contributors

icanbenchurcat avatar

Watchers

 avatar  avatar

pydefense's Issues

New Tilesets for Easier Level Design

Need to combine some common elements into a more user-friendly spritesheet.

I.E. take a map that has been created, copy some common tile-groups and place them on a new sheet so they can be easily copied.

Might need to make a config file that will map these large objects to their individual parts, as some pieces will be made of duplicating parts.

FastForward

Implement a 'fast-forward' button, to be expanded upon later.

Animations

Need to change the tower and enemy classes so they can be animated.
Get a variety of enemies to be created.
Alter the tower so you can tell who is attacking and when - some kind of animation.

Need each tower to have a 'weapon' with projectiles that can be animated.

Need to make sure that overlapping looks clean (i.e. sprites should be drawn from top to bottom and then projectiles last)

Balancing towers and enemies

Need to play around with the values for range, health, damage, etc... for towers and enemies.

Need to have more than just a basic level to start testing these attributes.

Expand Size of Level

The level needs to be much bigger. Start by increasing it to 1024x768. Tiles are currently 32x32, this may be too large.

Winning and Losing

If you lose all of your health, end the level with a 'Game Over'

If you defeat all of the waves, end the level with a 'Level Finished'

Pause Menu

Will be similar to the main menu, but for in-game.

Icons showing action buttons

1, 2 and 3 place towers - should have a small icon displaying that in the top-left.

Tab sends the next wave - should have a message that says 'Press Tab to send the Next Wave', or possibly a counter that will auto-send the wave?

Pathing is not exact

Current algorithm for pathing will increment x and y evenly.

Needs to calculate a slope at which to travel so that x movement + y movement = speed. These will likely be doubles, which need to be cast as an int for position values.

See levels where path is not a straight line or 45 deg angle for example.

Level Management

Need to start on a 'Main Screen' will allow you to:

  • Start a New Game
  • Load a Saved Game
  • Open an options Menu

Not all of the features listed here have to work, I just want the buttons to open the next screen

Need to load and unload levels, do not have to save progress for this milestone.

Need waves of enemies

Enemies currently created with Tab. Need a button that will send a 'wave' of enemies.

Gold earned

Show how much gold is earned on each kill, above the dying enemy

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.