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sgkv2's Introduction

sgkv2

Survival game in Unreal

Importing Heightmaps, set Z to 50, Flip off, disable "Enable Edit Layers"

World settings - Enable World Composition, enable Force no Precomputed Lighting so we have fully dynamic lights. Click Build.

Plugins - Geometry Script - Chaos Vehicle Plugin - Bridge (quixel and metahumans)

If scalability is set to LOW, the dynamic foliage grass is not shown at all

Content to Import: Survival Game Kit V2 (Main Project is already in GIT) Brushify - Country roads Cliffs Forest Mountains Abandoned Amusement Park Dead City Grey Alien Abandoned Post Apocalyptic City Chaotic Skies II Abandoned Hospital House Modular Wood Modular Building Set Village Houses Pack Village Houses Environment & Furnished Interiors Old Village Houses Pack Modular Military Operation Urban Training Barnyard - Barns & Structures Pack Stable Environment Post Apocalyptic Character Post Apocalyptic Signs Vol 2 Post Soviet World Retro Punk Saloon Garage Warehouse Environment Post Apocalyptic Desert Environment Wind Turbines C-130J Electrical Substation UH60A Blackhawk FPS Weapon Pack Vol 2 FPS Weapon Bundle Background Buildings Parking Garage Suburbs Abandoned Training Tanker Procedural Road generator Abandoned working railway zone Watch Towers Vol 1 Abandoned Passenger Aircraft Prison Twinmotion Boat Pack Boatyard Vol 1


ADDED SINCE CLONING

aiplanes Dynamic roads Survival Charaters Pack Backpacks and Bags Ballistics FX Instant Swimmable Water Military Helicopter Smart AI Old Factory Factory Environment Collection Industrial Sawmill Climb and Vault Component City Street Props


UNITY ASSETS

RPG/FPS Game Assets


SOMEDAY ?

Megascans - Post-Apocalyptic Street

Polar Sci-Fi Facility QA Holding Cells Restaurant - American Restaurant Safe House Shanty Town Slums Spaceship Interior Environment Set Stone Pine Forest Factory Environment Collection Megascans - Street Tiles

Someday Features DLC In Blueprints V3

sgkv2's People

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