a game based on mapbase, which based on half life 2, which also based on source engine 2013
wip, we have public qa playtest tho. planned, all of assets, include the generative one will be published anyways, though, lots of tga and a sbs file :))
lots of resource comming from ambientCG, mainly in from of substance file (wall, ceiling, street, decals?), thanks to them, mainly the resource for customize the environment
also some, or i should say a lot, came from valve hl2 source sdk. however, i wont take the whole pak, as is hella large... though, the final ship still include the full version of hl2_sound_misc