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hapsby's Introduction

hapsby

Hapsby is a save state/save game editor for Java compatible platforms. It currently supports over 30 games, adding support for new games is relatively uncomplicated.

I wrote the first version of Hapsby back in spring/summer 2000 as a way to learn Java and cheat at NES/SMS/Genesis RPGs. Yeah, I cheated at a few games. I enjoy console RPGs but don't have time for all the XP/gold grinding. Hapsby was designed to solve this problem. Anyway, after a few iterations I had it working nicely and left it untouched for years. In late 2008 I had the urge to update it. Once I looked at the code I originally duct-taped together I opted for a sizable overhaul. The result was a more usable, and lighter, Hapsby 2.0. In the spring 2015 of 2015 I upgraded it again to JavaFX.

Hapsby was originally released under GPL v2. It has since been relicensed to use The Mit License.

There are three folders in this repository:

Hapsby 1.x: The orignal version written in 2000. This is no longer being maintained.

Hapsby 2.x: The second major release written in 2008. This is the version for systems that can not run Java 8+. This is no longer being maintained unless a critical bug is found.

HapsbyFX: This is the current, semi-actively maintained version for Java 8+.

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hapsby's Issues

Graphics Device initialization failed for : d3d, sw

Trying to run in Windows 10 x64

Getting above error. This is the full response:

D:\temp\HapsbyFX>java -jar HapsbyFX.jar Graphics Device initialization failed for : d3d, sw Error initializing QuantumRenderer: no suitable pipeline found java.lang.RuntimeException: java.lang.RuntimeException: Error initializing QuantumRenderer: no suitable pipeline found at com.sun.javafx.tk.quantum.QuantumRenderer.getInstance(QuantumRenderer.java:280) at com.sun.javafx.tk.quantum.QuantumToolkit.init(QuantumToolkit.java:222) at com.sun.javafx.tk.Toolkit.getToolkit(Toolkit.java:260) at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:267) at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:158) at com.sun.javafx.application.LauncherImpl.startToolkit(LauncherImpl.java:658) at com.sun.javafx.application.LauncherImpl.launchApplication1(LauncherImpl.java:678) at com.sun.javafx.application.LauncherImpl.lambda$launchApplication$2(LauncherImpl.java:195) at java.base/java.lang.Thread.run(Thread.java:830) Caused by: java.lang.RuntimeException: Error initializing QuantumRenderer: no suitable pipeline found at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:94) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124) ... 1 more Exception in thread "main" java.lang.reflect.InvocationTargetException at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.base/java.lang.reflect.Method.invoke(Method.java:567) at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58) Caused by: java.lang.RuntimeException: No toolkit found at com.sun.javafx.tk.Toolkit.getToolkit(Toolkit.java:272) at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:267) at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:158) at com.sun.javafx.application.LauncherImpl.startToolkit(LauncherImpl.java:658) at com.sun.javafx.application.LauncherImpl.launchApplication1(LauncherImpl.java:678) at com.sun.javafx.application.LauncherImpl.lambda$launchApplication$2(LauncherImpl.java:195) at java.base/java.lang.Thread.run(Thread.java:830)

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