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cameracontroller's Introduction

Camera Controller

This script allows for basic camera manipulation including panning, zooming, and rotating around a specified target in a Unity scene.

Setup Instructions

  1. Clone the Repository:

    git clone https://github.com/hsuehyt/CameraController.git
  2. Create GameObjects in the Scene:

    • Open your Unity project.
    • In the Hierarchy, right-click and create two empty GameObjects.
    • Name them exactly as follows:
      • userPoint
      • cameraAim
  3. Organize Hierarchy:

    • Drag the Main Camera under userPoint.
  4. Assign the Script:

    • Attach the CameraController.cs script to any GameObject (e.g., userPoint).
    • In the Inspector, assign the userPoint and cameraAim GameObjects to their respective fields in the script.
  5. Ensure Correct Naming:

    • Make sure the names are case-sensitive and exactly match userPoint and cameraAim.

Usage

  • Pan: Middle mouse button + mouse movement
  • Zoom: Right mouse button + mouse movement (up/down)
  • Rotate: Left mouse button + mouse movement (around cameraAim)
  • Reset to Default Position: Press F

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