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framepicture's Issues

java.util.concurrent.ConcurrentLinkedQueue cannot be cast to io.netty.channel.Channel

Hi,

I have fully compiled and loaded your plugin on a 1.8.6 Spigot server. However, after the use of the /fp set or /fp multiset command, I get this error and results in no picture displayed on the item frames :

java.lang.ClassCastException: java.util.concurrent.ConcurrentLinkedQueue cannot be cast to io.netty.channel.Channel
at de.howaner.FramePicture.util.Utils.sendPacketFast(Utils.java:70) [Jackobo-Minecraft-Spigot-FramePicture.jar:?]
at de.howaner.FramePicture.util.PacketSender.run(PacketSender.java:19) [Jackobo-Minecraft-Spigot-FramePicture.jar:?]
at org.bukkit.craftbukkit.v1_8_R3.scheduler.CraftTask.run(CraftTask.java:71) [minecraft_server.jar:git-Spigot-6a6b839-b0e81a4]
at org.bukkit.craftbukkit.v1_8_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:350) [minecraft_server.jar:git-Spigot-6a6b839-b0e81a4]
at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:726) [minecraft_server.jar:git-Spigot-6a6b839-b0e81a4]
at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:367) [minecraft_server.jar:git-Spigot-6a6b839-b0e81a4]
at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:657) [minecraft_server.jar:git-Spigot-6a6b839-b0e81a4]
at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:560) [minecraft_server.jar:git-Spigot-6a6b839-b0e81a4]
at java.lang.Thread.run(Thread.java:745) [?:1.7.0_75]

This line in the file Utils.java is the problem : "Channel channel = (Channel) field.get(netty);"

Have you a suggestion to solve this issue? I can test it too and send you a patch to add Spigot 1.8.6 support in your plugin if you want ;)

Here is the result after the use of the command : /fp multiset http://fc07.deviantart.net/fs70/f/2010/300/7/6/neko_girl_by_kaguyananbufan-d31m7re.jpg

2015-06-04_11 11 04

Duplicate image names

I run a bungee server and when a player moves from one server to another the frames duplicate as they are still cached, is there a workaround to this?

Frames.yml is wiped when server starts

Hi, whenever my server restarts, the Frames.yml is wiped, and hundreds of picture frames go blank. Luckily i make daily server backups, so I was able to get a copy of the frames.yml from the other day. But when I start up the server, the frames.yml is wiped yet again.

Here is what the frames.yml im trying to use looks like:
http://pastebin.com/pFBAQP6U

Using Framepicture 1.6.4
Using Craftbukkit 1.7.2 R0.3

edit: just updated to framepicture 1.6.5. The frames.yml no longer resets, but now framepicture doesnt work at all and I get the following error on server startup

http://pastebin.com/axtyzX69

The ItemFrame for Frame #{0] couldn''t found! Is the ItemFrame broken?

What steps will reproduce the problem?

  1. Install the plugin
  2. Use the /fp multiset command, using http://i.imgur.com/xrwiRql.jpg as the picture
    3.Restart server
  3. Frames are blank

What is the expected output? What do you see instead?
Frames should have a picture in them. Instead they are blank and frames.yml is wiped

What version of the product are you using?
FramePicture v1.6.9

Do you have an error log of what happened?
Here is what is shown on server startup
http://pastebin.com/eLJvDay2

Please provide any additional information below.
The item frames were located in a world other than the main world. I assume though this plugin supports multiple worlds

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