The second project of COSC414. Created by Joel, Josh and Liam
-
Playing field is on the surface of a sphere centered at the origin
-
Players can drag the sphere with the mouse in order to look for bacteria.
-
Bacteria grow on the surface of the sphere starting at an arbitrary spot on the surface and growing out uniformly from that spot at a predetermined speed.
-
Clicking on the bacteria eradicates them.
-
Bacteria can randomly spawn up to a fixed amount. Each bacteria spawned has a different colour.
-
Bacteria appear as coloured circular patches on the surface of the sphere. (So the only sphere is the playing space??)
-
Bacteria gain points through the delay between them spawning and the play destroying them. They also gain points when they reach a threshold size (after which they stop growing.)
-
Player wins if all bacteria are destroyed before any two bacteria reach their maximum threshold.
- Poison is administered on a mouseclick (think of a explosion that propagates outwards). Bacteria caught in this poison are also eradicated.
- When two bacterial cultures collide, the first one to appear dominates the latter, consuming its mass.
- When a bacterial culture is destroyed, use a simple particle system to simulate an explosion where the bacteria was destroyed.
- Lighting is used. Use a GUI to control it.